Schleudern
Schleudern
Schleudert Trümmer auf dein Ziel, wodurch es <<1>> Kinetikschaden erleidet. Schwache und normale Gegner werden außerdem <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang betäubt.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141057180094972723 |
Combat log ID: | 876461091192832 |
FQN: | abl. |
Star Wars name: | Schleudern |
In anderen Sprachen: | Project Projection |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.jedi_ consular. triggers_ kinetic_ acceleration abl. , tag.jedi_ consular. project abl. jedi_ consular. project_ true Global ID: 16141054707948573637 FQN: abl. jedi_ consular. project/27/1 - 1
- When effect is applied
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.debuff.snare
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.jedi_consular.mind_crush_dot applied by CASTER
Perform the following actions:
- Play appearance epp.
jedi_consular. project. instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2117
- Standard Health Percent Min = (float) 0,1717
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,917
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
jedi_consular. project. instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,162
- Standard Health Percent Min = (float) 0,122
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 4
- When effect is applied
Only when the following conditions are met:
- <AND
- If a random chance of 50% is met
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [3s]
Betäubt (Macht)
Handlungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.jedi_ consular. triggers_ kinetic_ acceleration abl. , tag.jedi_ consular. project abl. debuff. stun Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141055807460200816 Combat log ID: 876461091193410 FQN: abl. jedi_ consular. project/27/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
jedi_consular. , dependent on calling effectproject. stun
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
generic. , dependent on calling effectweapon_pop. target_pop_in
- [hidden] [0.5s]
Effect #3Slot: Debuff Duration: 0.5 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. direct_ damage abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.jedi_ consular. triggers_ kinetic_ acceleration abl. jedi_ consular. project Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141056906971830063 FQN: abl. jedi_ consular. project/27/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
jedi_consular. project. instant_double - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,091
- Standard Health Percent Min = (float) 0,051
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,71
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.debuff. snare abl. , tag.jedi_ consular. triggers_ kinetic_ acceleration abl. jedi_ consular. project Conditions: - <
- If CASTER has the ablity Klarheit
Klarheit
"Schleudern" fügt verlangsamten Zielen Bonusschaden zu und erhöht dein Bewegungstempo um 20 %.
FQN: abl.jedi_consular.skill.telekinetics.mods.tier2.clarity
- Can only be called by other effects
- If CASTER has the ablity
Global ID: 16141058006483457754 FQN: abl. jedi_ consular. project/27/4 - <
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Kritische Macht-Trefferchance for ability Schleudern, increase by 1
Schleudern
Schleudert Trümmer auf dein Ziel, wodurch es <<1>> Kinetikschaden erleidet. Schwache und normale Gegner werden außerdem <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang betäubt.
FQN: abl.jedi_consular.project
- 2
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,2117
- Standard Health Percent Min = (float) 0,1717
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,917
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Restore 40 of TARGET's force, causing no threat
- [3s]
Erhöhung des Bewegungstempos
Bewegungstempo erhöht.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ consular. force_ ability abl. , tag.jedi_ consular. force_ attack abl. , tag.utility. aggressive_ action abl. , tag.jedi_ consular. telekinetic_ ability abl. , tag.buff. sprint abl. , tag.jedi_ consular. triggers_ kinetic_ acceleration abl. jedi_ consular. project Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: Target overrides: - [target override] Caster
Global ID: 16141059105995084937 Combat log ID: 876461091193564 FQN: abl. jedi_ consular. project/27/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 120%