Vollautomatik

Vollautomatik
Feuert eine anhaltende Salve ab, die bis zu 4 Sekunden lang schweren Schaden verursacht.
Eigenschaften
Type: | active |
Activation time: | 4 Sek. channel |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141091861837244945 |
Combat log ID: | 811851898159104 |
FQN: | abl.npc.ability.rifle.full_auto |
Star Wars name: | Vollautomatik |
In anderen Sprachen: | Full Auto Tirs auto |
Andere Seiten: | TORCommunity |
Used by
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1
Slot: Debuff Duration: passive Tick rate: 1 Sek. # occurrences: 0 - On Apply
Perform the following actions:
- Play appearance epp . trooper . full_auto . enter
- On Apply
Only when the following conditions are met:
- <
Perform the following actions:
- Play appearance epp . npc . ability . rifle . full_auto . cast
- On Apply
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.trooper.ap_clip
Perform the following actions:
- Play appearance epp . trooper . full_auto . loop_ap
- On Apply
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.trooper.plasma_clip
Perform the following actions:
- Play appearance epp . npc . ability . rifle . full_auto_plasma . cast
- On Apply
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.trooper.ion_clip
Perform the following actions:
- Play appearance epp . npc . ability . rifle . full_auto_ion . cast
- When effect ticks
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Unknown (609) = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.175
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Int(2)
- Just before this effect is removed
Perform the following actions:
- Play appearance epp . trooper . full_auto . exit