1. Fähigkeiten
  2. jedi_consular
  3. skill
  4. serenity
  5. mods
  6. tier3
  7. smite

Zerschmettern

upgrade_increaseTargets

Zerschmettern

Stirbt ein mit "Zermalmen" belegtes Ziel, springt der Effekt auf das nächstgelegene Ziel über, verursacht sofort seinen Ausgangsschaden und bereitet das Ziel darauf vor, zerschmettert zu werden, wodurch "Zermalmen" mit dem ersten Treffer 25 % mehr Schaden verursacht.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.jedi_consular.shadow.serenity_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
upgrade_increaseTargets
Zerschmettern
2
upgrade_increaseTargets
Zerschmettern
3
upgrade_increaseTargetsVorbereitetes Zermalmen – Der nächste Einsatz von "Zermalmen" gegen dieses Ziel verursacht zusätzlichen Schaden.
  • [hidden] [does not expire]
    upgrade_increaseTargetsEffect #1

  • 1
    • On Pre Damage Dealt
      - Ignore Redirected Damage = (bool) false
      - Tag Exclusions = (string)
      - Actor = (int) 1
      - Damage Type = (int) 5
      - Weapon Mode = (int) 1
      - Spell Type = (int) 1
      - Proc Chance Percent = (float) 100
      - Rate Limit Interval = (time) 0 Sek.
      - Initial Delay = (time) 0 Sek.
      - Tags: tag.abl.jedi_consular.vanquish

    Override target to:

    • Trigger Target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [3s]
    upgrade_increaseTargetsZerschmettern

  • 1
    • When character dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • [10s]
    upgrade_increaseTargetsVorbereitetes Zermalmen
    Der nächste Einsatz von "Zermalmen" gegen dieses Ziel verursacht zusätzlichen Schaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.jedi_consular.squelch.vfx_only
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,135
      - Standard Health Percent Min = (float) 0,095
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,15
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

  • 3
    • When character takes damage from tag tag.abl.jedi_consular.vanquish

    Perform the following actions:

    • Remove this effect