1. Abilities
  2. test
  3. austin
  4. death_field

[death_field]

recklessness

[death_field]

Creates a Death Field at the target location, stealing health from all targets and transfering it back to the caster.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

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Ability activation
1
recklessness
[death_field]
2
recklessness
[death_field]
3
recklessness
[death_field]
  • [0s] [not displayed]
    recklessnessEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.test.austin.death_field.cast
    • Add effect #2 to TARGET from TARGET
  • [0s] [not displayed]
    recklessnessEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.4
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.test.austin.death_field.target, dependent on calling effect
    • Add effect #3 to TARGET from TARGET
  • [0s] [not displayed]
    recklessnessEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Heal the TARGET for 1*BonusHeal + (0.05 to 0.02)*StandardHealth, causing no threat