1. Abilities
  2. test
  3. austin
  4. training_dummy

[training_dummy]

cheapshot

[training_dummy]

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cheapshot[training_dummy] – Cannot be destroyed.
2
cheapshot
[training_dummy]
  • [does not expire]
    cheapshot[training_dummy]
    Cannot be destroyed.

  • 1
    • When character takes damage (weapon mode Melee), not more than every 3s
    • When character takes damage (weapon mode Ranged), not more than every 3s
    • When character takes damage (weapon mode Unarmed), not more than every 3s

    Perform the following actions:

    • Heal the TARGET for (100% of its HP), causing no threat
    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation
    • Stun the TARGET
    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.knockdown, tag.abl.debuff.lift, tag.abl.debuff.physics, tag.abl.debuff.banish, tag.abl.debuff.blind, tag.abl.debuff.fear, tag.abl.debuff.sleep
    • Modify stat Max Health, increase by 100,000,000
  • [hidden] [8s]
    cheapshotEffect #2

  • 1
    • Just before this effect is removed

    Perform the following actions:

    • Exit Combat