Induction
Induction
Thrash, Lacerate, Voltaic Slash, Reaping Strike, Maul, and Assassinate grant Induction, reducing the Force cost of your next Shock or Ball Lightning by 25%. Stacks up to 2 times. In addition, Shock and Ball Lightning have a 50% chance to attack the target twice, with the second attack dealing half damage. This second attack cannot trigger Surging Charge.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141016667681545056 |
Combat log ID: | 1776084941012992 |
FQN: | abl. |
Star Wars name: | Induction |
Other languages: | Induktion Induction |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141141579282536569 FQN: abl. sith_ inquisitor. skill. deception. induction/11/1 - 1
- After Thrash is activated by CASTER
Thrash
Strikes the target twice. Each hit deals <<1>> weapon damage.
FQN: abl.sith_inquisitor.thrash
- After Lacerate is activated by CASTER
Lacerate
Deals <<1>> weapon damage to up to 8 targets within 5 meters.
FQN: abl.sith_inquisitor.lacerate
- After Voltaic Slash is activated by CASTER
Voltaic Slash
Strikes the target twice, dealing <<1>> weapon damage with each hit. Each use of this ability builds Voltage, which gives Shock and Ball Lightning a 50% chance to automatically trigger your Surging Charge off of its normal rate limit. Stacks up to 2 times. Replaces Thrash.
FQN: abl.sith_inquisitor.skill.deception.voltaic_slash
- After Maul is activated by CASTER
Maul
Deals <<1>> weapon damage to a single target if used from behind the target or <<2>> weapon damage otherwise.
FQN: abl.sith_inquisitor.maul
- After Assassinate is activated by CASTER
Assassinate
Attempts to assassinate the target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.sith_inquisitor.assassinate
- After Reaping Strike is activated by CASTER
Reaping Strike
Lash the target with an acrobatic strike, dealing <<1>> weapon damage. Only usable from stealth or within 15 seconds of performing a critical strike.
FQN: abl.sith_inquisitor.skill.deception.reaping_strike
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- [15s]
Induction
Next Shock or Ball Lightning consumes less Force.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 2 # occurrences: 1 Tags: tag. abl. sith_ inquisitor. induction Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
- Set Effect Procs
- Effect Procs = Int(2, 2)
- Effect Procs = Id(Shock,Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
Ball Lightning)Ball Lightning
Blasts the target with a ball of lightning for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>. Replaces Shock.
FQN: abl.sith_inquisitor.skill.deception.ball_lightning
Conditions: - Can only be called by other effects
Global ID: 16141140479770910380 FQN: abl. sith_ inquisitor. skill. deception. induction/11/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify meta stat Ability Force Cost for ability Shock, percent of base = -0.25 | 0 | 0
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
- Modify meta stat Ability Force Cost for ability Ball Lightning, percent of base = -0.25 | 0 | 0
Ball Lightning
Blasts the target with a ball of lightning for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>. Replaces Shock.
FQN: abl.sith_inquisitor.skill.deception.ball_lightning
- 2
- After Shock is activated by CASTER
Shock
Shocks the target for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.sith_inquisitor.shock
- After Ball Lightning is activated by CASTER
Ball Lightning
Blasts the target with a ball of lightning for <<1>> energy damage. Standard and weak targets are additionally stunned for <<2[%d seconds/%d second/%d seconds]>>. Replaces Shock.
FQN: abl.sith_inquisitor.skill.deception.ball_lightning
Perform the following actions:
- Remove this effect
- After