War Master
War Master
Force Charge grants Unstoppable, granting immunity to movement-impairing effects and effects that push or pull you around for <<1>> seconds. In addition, Force Charge enables your next Vicious Throw or Hew to be used against a target with any percentage of health.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141174032819500822 |
Combat log ID: | 4490852164435968 |
FQN: | abl. |
Star Wars name: | War Master |
Other languages: | Kriegsmeister Maître-guerrier |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141126983461896005 FQN: abl. sith_ inquisitor. skill. utility. war_ master/3/1 - Set Stack Limit
- 1
Perform the following actions:
- [4s]
Unremitting
Immune to movement-impairing effects and effects that push and pull you around.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141125883950268048 Combat log ID: 4490852164436238 FQN: abl. sith_ inquisitor. skill. utility. war_ master/3/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectrebuke. buff
- 2
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. physics abl. , tag.debuff. root abl. debuff. snare
- [15s]
War Master
Next Vicious Throw or Hew can be used against a target with any percentage of health.Slot: Buff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. sith_ warrior. war_ bringer Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1, 1)
- Effect Procs = Id(Hew,Hew
Hurls the main-hand lightsaber at a target, dealing <<1>> weapon damage and slowing its movement speed by 50% for <<2[%d seconds/%d second/%d seconds]>>. Only usable on targets at or below 30% max health. Replaces Vicious Throw.
FQN: abl.sith_warrior.skill.vengeance.hew
Vicious Throw)Vicious Throw
Throws the main-hand lightsaber at a target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.
FQN: abl.sith_warrior.vicious_throw
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141124784438638819 FQN: abl. sith_ inquisitor. skill. utility. war_ master/3/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectskill. xp1. dispatch_proc
- 2
- After an ability is activated with tags tag.
abl. by CASTERsith_warrior. vicious_throw
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.sith_warrior.destroyer applied by CASTER
Perform the following actions:
- Remove this effect
- After an ability is activated with tags tag.