1. Abilities
  2. sith_warrior
  3. vicious_throw

Vicious Throw

throwexecute

Vicious Throw

Throws the main-hand lightsaber at a target, dealing <<1>> weapon damage. Only usable on targets at or below 30% max health.

Attributes

Conditions

Metadata

Used by

Used by
  • Class 16140902893827567561
  • apc.tutorial.warrior.marauder.carnage.6
  • apc.tutorial.warrior.marauder.fury.9
  • apc.tutorial.warrior.juggernaut.rage.9
  • apc.sith_warrior.base
  • apc.tutorial.warrior.juggernaut.immortal.9

Related effects, buffs and debuffs

  • [hidden] [0s]
    throwexecuteEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_warrior . saber_throw . projectile, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) true
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0
      - Travel Time = (time) 0.5s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.267
      - Standard Health Percent Min = (float) 0.267
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.78
      - Coefficient = (float) 2.67
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)