Bleeding Offense
Bleeding Offense
Impale does <<1>> additional critical bleed damage when it hits and Impale's crititcal hit chance is increased by 20%.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140976783097327889 |
Combat log ID: | 4490487092215808 |
FQN: | abl. |
Star Wars name: | Bleeding Offense |
Other languages: | Blutige Offensive Attaque sanglante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141023695227070878 FQN: abl. sith_ warrior. skill. vengeance. mods. tier3. bleeding_ offense/6/1 - 1
- When character deals damage with tags tag.
abl. that does not get redirected, delayed by 1.5ssith_warrior. impale
Override target to:
- Trigger Target
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectskill. xp1. proc1 - Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.
- 2
- When effect is applied
Perform the following actions:
- Modify meta stat Melee Critical Chance for ability Impale, increase by 0.2
Impale
Impales the target for <<1>> weapon damage.
FQN: abl.sith_warrior.skill.vengeance.impale
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. bleed abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.sith_ warrior. pooled_ hatred_ beneficiary abl. sith_ warrior. impale_ bleeding_ offense_ dmg Conditions: - Can only be called by other effects
Global ID: 16141026993761997959 FQN: abl. sith_ warrior. skill. vengeance. mods. tier3. bleeding_ offense/6/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectskill. bloody_slashes - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.017
- Standard Health Percent Min = (float) 0.013
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.15
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0