1. Abilities
  2. jedi_knight
  3. skill
  4. vigilance
  5. mods
  6. special
  7. burning_vengeance

Burning Focus

sw_jk_blade_barrage

Burning Focus

Activating Combat Focus explodes your burns on all targets within 10m of you, dealing a significant amount of damage and generating 6 focus.

Attributes

Conditions

Metadata

Users

Used by
  • apc.test.cdurel.class_prototypes.war_kni.guardian_vigilance
  • apc.jedi_knight.guardian.vigilance

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
sw_jk_blade_barrage
Burning Focus
2
sw_jk_blade_barrage
Burning Focus
3
sw_jk_blade_barrage
Burning Focus
4
sw_jk_blade_barrage
Burning Focus
5
sw_jk_blade_barrage
Burning Focus
  • [0s] [not displayed]
    sw_jk_blade_barrageEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    sw_jk_blade_barrageEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​jedi_knight.​plasma_brand_dot applied by CASTER

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.78
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.jedi_knight.burning_vengeance_burst, dependent on calling effect
  • [0s] [not displayed]
    sw_jk_blade_barrageEffect #4

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​jedi_knight.​burning_purpose_dot applied by CASTER

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.27
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.jedi_knight.burning_vengeance_burst, dependent on calling effect
  • [0s] [not displayed]
    sw_jk_blade_barrageEffect #5

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​jedi_knight.​burning_blade_dot applied by CASTER

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.24
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.jedi_knight.burning_vengeance_burst, dependent on calling effect