1. Abilities
  2. sith_warrior
  3. skill
  4. carnage
  5. mods
  6. tier2
  7. gore_leap

Driving Gore

abl_sw_ma_gore

Driving Gore

Swiftly moves towards the target, impaling them with both lightsabers for <<1>> weapon damage and hindering them for <<2>> seconds, preventing the use of high mobility actions and escapes. In addition, your movement speed is increased by 10% for 10 seconds.

Replaces Gore.

Attributes

Conditions

Metadata

Users

Used by
  • apc.sith_warrior.marauder.carnage_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_sw_ma_gore
Driving Gore
2
damagevulnerabilityHindered – Cannot activate or benefit from high mobility actions.
3
abl_sw_ma_goreDriving Gore – Movement speed increased.
  • [0s] [not displayed]
    abl_sw_ma_goreEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.gore.cast_leap
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.24
      - Standard Health Percent Min = (float) 0.24
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.6
      - Coefficient = (float) 2.4
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER, Combat Math Only
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0.6
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
  • [1.5s]
    damagevulnerabilityHindered
    Cannot activate or benefit from high mobility actions.

  • [10s]
    abl_sw_ma_goreDriving Gore
    Movement speed increased.

  • 1
    • When effect is applied

    Perform the following actions: