Pulse Cannon
Pulse Cannon
Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage to up to 8 targets and depleting 28 energy cells over the duration.
Attributes
Type: | active |
Activation time: | 3s channel |
Target type: | Self |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140943931417950770 |
Combat log ID: | 3412050868961280 |
FQN: | abl. |
Star Wars name: | Pulse Cannon |
Other languages: | Impulskanone Canon à impulsion |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Debuff Duration: during channel (3s) On death: Effect is removed Tick rate: 1s (3 ticks) # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Global ID: 16141114035621831160 FQN: abl. trooper. pulse_ cannon/17/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.pulse_engine applied by CASTER
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.pulse_engine
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.trooper.reserve_powercell applied by CASTER
- If previous subeffect did not meet all conditions
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.reserve_powercell
- Add effect #6 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. pulse_round. exit - Dispel all effects from tags tag.abl.trooper.pulse_generator
- 4
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.pulse_engine or tag.abl.trooper.reserve_powercell
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 5
- When effect is applied
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has ≥ 7 Energy
Failure message: Insufficient Energy Cells
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.pulse_engine or tag.abl.trooper.reserve_powercell
- If CASTER has ≥ 7 Energy
Perform the following actions:
- Spend Energy
- Amount = (float) 7
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0 - Add effect #2 to TARGET from CASTER
- 6
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.pulse_engine or tag.abl.trooper.reserve_powercell
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 7
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.pulse_generator
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Conditions: - Can only be called by other effects
Global ID: 16141110737086950113 FQN: abl. trooper. pulse_ cannon/17/2 - 1
- When effect is applied
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 10.1m
- Angle = (float) 45
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.trooper. pulse_ cannon_ damage abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141111836598576466 FQN: abl. trooper. pulse_ cannon/17/3 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectpulse_round. fire - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0555
- Standard Health Percent Min = (float) 0.0555
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.555
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #7 to TARGET from CASTER
- [does not expire]
Unshakable
Cannot be interrupted.Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.buff. interrupt_ immunity abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141108538063695483 Combat log ID: 3412050868961600 FQN: abl. trooper. pulse_ cannon/17/4 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt
- [hidden] [does not expire]
Effect #5Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.trooper. aoe_ ability abl. , tag.trooper. pulse_ engine abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141109637575321652 FQN: abl. trooper. pulse_ cannon/17/5 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Channeling Time for ability Pulse Cannon, percent of base = -0.5 | 0 | 0
Pulse Cannon
Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage to up to 8 targets and depleting 28 energy cells over the duration.
FQN: abl.trooper.pulse_cannon
- Modify meta stat Effect Tick Time for ability Pulse Cannon, percent of base = -0.5 | 0 | 0
Pulse Cannon
Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage to up to 8 targets and depleting 28 energy cells over the duration.
FQN: abl.trooper.pulse_cannon
- [hidden] [does not expire]
Effect #6Slot: Other (not visible) Duration: passive On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. , tag.trooper. energy_ cell_ cost_ channel abl. trooper. reserve_ powercell Initializers: - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141106339040439773 FQN: abl. trooper. pulse_ cannon/17/6
- [hidden] [0.5s]
Effect #7Slot: Other (not visible) Duration: 0.5s On death: Effect is removed Tick rate: 0.5s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. pulse_ cannon abl. , tag.bounty_ hunter. recently_ hit_ by_ ft abl. , tag.trooper. aoe_ ability abl. , tag.trooper. elemental_ attack abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141107438552067982 FQN: abl. trooper. pulse_ cannon/17/7 - Set Duration