Shrap Bomb
Shrap Bomb
Hurls a bomb that explodes with razor-sharp shrapnel in a 5-meter radius, dealing <<3>> internal bleed damage on impact and <<1>> internal bleed damage over <<2>> seconds to up to 8 targets.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16140946561815713458 |
Combat log ID: | 807698664783872 |
FQN: | abl. |
Star Wars name: | Shrap Bomb |
Other languages: | Splitterbombe Shrapnel |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: 3328947806790805682, tag. abl. , tag.utility. aggressive_ action abl. smuggler. tech_ attack Global ID: 16141005498246313674 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. shrap_bomb. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4.5
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.smuggler. grenade_ ability abl. , tag.smuggler. shrap_ bomb_ dupe abl. , tag.smuggler. aoe_ attack abl. , tag.smuggler. shrap_ bomb_ initial_ damage abl. , tag.smuggler. bleed_ ability abl. , tag.debuff. bleed abl. , tag.smuggler. shrap_ bomb_ bleed abl. smuggler. tech_ attack Conditions: - Can only be called by other effects
Global ID: 16141002199711429539 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/2 - 1
- When effect is applied
Only when the following conditions are met:
- <
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.debuff.sleep applied by CASTER
- <
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshrap_bomb. damage_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If the Tech spell hit
- If previous subeffect did not meet all conditions
Perform the following actions:
- [24s]
Shrap Bomb
Periodic internal damage.Slot: Debuff Duration: 24s On death: Effect is removed Tick rate: 3s (8 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. grenade_ ability abl. , tag.smuggler. shrap_ bomb_ dupe abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. bleed_ ability abl. , tag.debuff. bleed abl. , tag.smuggler. shrap_ bomb_ bleed abl. , tag.smuggler. tech_ attack abl. , tag.smuggler. damage_ over_ time abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 24s
- Max Duration = (time) 24s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. smuggler. shrap_ bomb_ dupe
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141003299223056720 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/3 - Set Duration
- 1
- When effect ticks
- When character takes damage that does not get redirected, not more than every 0.25s from tag tag.
abl. or tag.smuggler. wounding_shot abl. smuggler. brutal_shot_tick
Only when the following conditions are met:
- <
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.debuff.sleep applied by CASTER
- <
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshrap_bomb. damage_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
- When effect is refreshed
- When effect ticks
- When character takes damage that does not get redirected, not more than every 0.25s from tag tag.
abl. or tag.smuggler. wounding_shot abl. smuggler. brutal_shot_tick
Only when the following conditions are met:
- <
- <
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.debuff.sleep applied by CASTER
- <
- If a random chance of 10% is met
- <
- If CASTER has the talent Sharpened Materials
Sharpened Materials
Sanguinary Shot deals 10% more damage and Shrap Bomb has a 10% chance to deal its damage twice whenever it harms a target.
FQN: tal.smuggler.skill.ruffian.sharpened_materials
- If CASTER has the talent Gushing Wounds
Gushing Wounds
Hemorrhaging Blast deals 5% more damage and Shrap Bomb has a 10% chance to deal its damage twice whenever it harms a target.
FQN: tal.smuggler.skill.dirty_fighting.gushing_wounds
- If CASTER has the talent
- <
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- Just before this effect is removed
Only when the following conditions are met:
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 4
- When character takes damage that does not get redirected from tag tag.
abl. agent. poison_choke_grenade_dmg
Perform the following actions:
- Remove this effect
- When character takes damage that does not get redirected from tag tag.
- [24s]
Slowed (Tech)
Movement speed reduced.Slot: Debuff Duration: 24s On death: Effect is removed Tick rate: 24s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. smuggler. tech_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 24s
- Max Duration = (time) 24s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Feelin' Woozy
Feelin' Woozy
Shrap Bomb reduces the movement speed of all affected targets by 30% for its full duration.
FQN: tal.smuggler.skill.dirty_fighting.feelin_woozy
- Can only be called by other effects
Global ID: 16141000000688176713 Combat log ID: 807698664784149 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%
- Play appearance epp.
smuggler. , dependent on calling effectleg_shot. debuff
- [hidden] [1s]
Effect #5Slot: Other (not visible) Duration: 1s On death: Effect is removed Tick rate: 1s (1 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. tech_ attack abl. smuggler. recently_ hit_ by_ shrap_ bomb Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If CASTER has the talent Extra Shrapnel
Extra Shrapnel
Shrap Bomb spreads your Vital Shot to the targets it damages, as long as it damages at least one target already affected by your Vital Shot.
FQN: tal.smuggler.skill.dirty_fighting.extra_shrapnel
- Can only be called by other effects
Global ID: 16141001100199804406 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/5
- [45s]
Assailable (Mental)
Damage taken from elemental and internal attacks increased.Slot: Debuff Duration: 45s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. mental abl. , tag.debuff. elemental_ and_ internal_ vulnerability abl. smuggler. tech_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45s
- Max Duration = (time) 45s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. elemental_ and_ internal_ vulnerability
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140997801664920303 Combat log ID: 807698664784260 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by 0.07
- Modify stat [modifier_percentage], increase by 0.07
- [5s]
Shrap Bomb
Vulnerable to Wounding Shots.Slot: Debuff Duration: 5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. grenade_ ability abl. , tag.smuggler. shrap_ bomb_ dupe abl. , tag.debuff. damage_ over_ time abl. , tag.smuggler. shrap_ bomb_ linger abl. , tag.smuggler. bleed_ ability abl. , tag.debuff. bleed abl. , tag.smuggler. shrap_ bomb_ bleed abl. , tag.smuggler. tech_ attack abl. , tag.smuggler. damage_ over_ time abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140998901176547484 FQN: abl. smuggler. skill. dirty_ fighting. shrap_ bomb/52/7 - Set Duration
- 1
- When character takes damage that does not get redirected, not more than every 0.25s from tag tag.
abl. smuggler. wounding_shot
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectshrap_bomb. damage_tick - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage that does not get redirected, not more than every 0.25s from tag tag.
- 2
- When character takes damage that does not get redirected, not more than every 0.25s from tag tag.
abl. smuggler. wounding_shot
Only when the following conditions are met:
- <
- If a random chance of 10% is met
- If CASTER has the talent Gushing Wounds
Gushing Wounds
Hemorrhaging Blast deals 5% more damage and Shrap Bomb has a 10% chance to deal its damage twice whenever it harms a target.
FQN: tal.smuggler.skill.dirty_fighting.gushing_wounds
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.027
- Standard Health Percent Min = (float) 0.027
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.27
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- When character takes damage that does not get redirected, not more than every 0.25s from tag tag.
- 3
- When character takes damage that does not get redirected from tag tag.
abl. smuggler. wounding_shot
Only when the following conditions are met:
- <AND
- If TARGET has one effect from Hemorrhaging Blast applied by CASTER
Hemorrhaging Blast
Deals <<1>> weapon damage and for the next <<2>> seconds causes the target to take an additional <<1>> weapon damage whenever it takes damage from one of your bleed effects. Requires both blasters to activate.
FQN: abl.smuggler.skill.dirty_fighting.hemorrhaging_blast
- If TARGET has one effect from
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character takes damage that does not get redirected from tag tag.