Lancer vicieux
Lancer vicieux
Lance le sabre laser principal sur une cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme. Ne fonctionne que sur les cibles ayant 30 % ou moins de santé maximum.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141118884169478189 |
Combat log ID: | 2145542322782208 |
FQN: | abl. |
Star Wars name: | Lancer vicieux |
Autres langues: | Vicious Throw Bösartiger Wurf |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.sith_ warrior. melee_ damage abl. , tag.sith_ warrior. direct_ damage abl. , tag.sith_ warrior. pooled_ hatred_ beneficiary abl. , tag.sith_ warrior. ferocity_ benefit abl. , tag.sith_ warrior. vicious_ throw abl. , tag.sith_ warrior. furious_ focus_ benefit abl. , tag.sith_ warrior. melee_ ability abl. sith_ warrior. rage_ spender Global ID: 16141094478450977943 FQN: abl. sith_ warrior. vicious_ throw/23/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsaber_throw. projectile - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,267
- Standard Health Percent Min = (float) 0,267
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0,78
- Coefficient = (float) 2,67
- Health Steal Percentage = (float) 0
- Slots = Primary Melee