1. Pouvoirs
  2. agent
  3. skill
  4. engineering
  5. plasma_probe

Sonde plasma

plasmaprobe

Sonde plasma

Lance une sonde qui attaque la zone cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires pendant <<2[$d seconde/$d seconde/$d secondes]>> à 8 cibles maximum dans un rayon de 8 mètres, et ralentissant toutes les cibles affectées de 50 % tant qu'elles restent dans la zone cible. Une seule sonde plasma peut être active à la fois.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.agent.sniper.engineering
  • apc.test.cdurel.class_prototypes.age_smu.sniper_engineering
  • apc.tutorial.agent.sniper.engineering.3

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
plasmaprobe
Sonde plasma
2
plasmaprobe
Sonde plasma
3
plasmaprobe
Sonde plasma
4
movementslowedRalentissement – Vitesse de déplacement réduite.
5
cbt_st_overwhelmedDébordement (mental) – Les dégâts provenant des attaques de zone sont augmentés.
6
stunnedÉtourdissement (techno) – Incapacité d'agir.
  • [hidden] [0s]
    plasmaprobeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​agent.​plasma_probe_unique_holder
    • Play appearance epp.agent.plasma_probe.cast_instant_agent
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
  • [hidden] [9s]
    plasmaprobeEffect #2

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,018
      - Standard Health Percent Min = (float) 0,018
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,18
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #4 to TARGET from CASTER, Combat Math Only
    • Add effect #5 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied
    • When effect ticks

    Perform the following actions:

    • Play appearance epp.agent.plasma_probe.tick_agent
  • 3
    • When character deals damage with tags tag.abl.agent.emp_discharge_dmg that does not get redirected

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        AND
        • If TARGET has an effect with the tag tag.​abl.​agent.​interrogation_probe applied by CASTER
        >

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [hidden] [9s]
    plasmaprobeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.plasma_probe.ground_persist
  • [1s]
    movementslowedRalentissement
    Vitesse de déplacement réduite.

  • 1
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 50%
  • [2s]
    stunnedÉtourdissement (techno)
    Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.smuggler.incendiary_grenade.stun
    • Stun the TARGET
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.generic.weapon_pop.target_pop_in, dependent on calling effect