1. Pouvoirs
  2. bounty_hunter
  3. skill
  4. advanced_prototype
  5. mods
  6. tier3
  7. jugular

Jugulaire

hiltstrike

Jugulaire

Lorsque l'effet de saignement de la lame rétractable est réinitialisé, la cible subit <<1[$d point/$d point/$d points]>> de dégâts cinétiques supplémentaires.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.bh_trooper.powertech_ap_mods
  • apc.bounty_hunter.powertech.advanced_prototype_mods

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
hiltstrike
Jugulaire
  • [0s] [not displayed]
    hiltstrikeEffect #1

  • [0s] [not displayed]
    hiltstrikeEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,05
      - Standard Health Percent Min = (float) 0,05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,3
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0