1. Pouvoirs
  2. agent
  3. skill
  4. medic
  5. recuperative_nano_tech

Nanotechnologie de récupération

recuperativenanotech

Nanotechnologie de récupération

Soigne la cible et jusqu'à 3 alliés dans un rayon de 10 mètres à hauteur de <<1[%d/%d/%d]>> points de vie pendant <<2[%d/%d/%d]>> secondes, et les revigore pendant 45 secondes. Les cibles revigorées reçoivent 3 % de soins supplémentaires de toutes les sources.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.test.cdurel.class_prototypes.age_smu.operative_medic
  • apc.agent.operative.medic
  • apc.tutorial.agent.operative.medicine.7

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
recuperativenanotech
Nanotechnologie de récupération
2
recuperativenanotechNanotechnologie de récupération – Soins réguliers.
3
cbt_st_invigoratedRevigoration – Augmentation des soins reçus.
4
cbt_st_invigoratedNanomarque – Les soins reçus de l'instigateur de cet effet sont fortement augmentés.
5
4
recuperativenanotechNanotechnologie critique – Augmentation des chances de coup critique de la nanotechnologie de récupération.
6
recuperativenanotech
Nanotechnologie de récupération
  • [0s] [not displayed]
    recuperativenanotechEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.agent.recuperative_nano_tech.cast_instant
    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 3
      - Sort Type = Least Health
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET does not have any effect with the tag tag.​abl.​utility.​not_aoe_healable
        AND
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET != PRIMARY TARGET
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #3 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • [6s]
    recuperativenanotechNanotechnologie de récupération
    Soins réguliers.

  • 1
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Heal the TARGET with Tech for 0,22*BonusHeal + 0,011*StandardHealth, causing no threat
  • 2
    • When effect is applied
    • When effect ticks the 3rd time

    Perform the following actions:

    • Play appearance epp.agent.recuperative_nano_tech.pulse
  • 3
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​agent.​recuperative_nanotech_critical_nanotech