1. Fähigkeiten
  2. trooper
  3. skill
  4. tactics
  5. cell_burn

Zellenbrand

van_pass_cell_burn

Zellenbrand

Zellenstoß lässt das Ziel <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang für <<1>> Elementarschaden brennen. Dieser Effekt ist auf dem Ziel bis zu 4-mal stapelbar und jede Energieader, die entfesselt wird, erzeugt einen Stapel.

Eigenschaften

Conditions

Metadaten

Users

Used by
  • apc.trooper.specialist.tactics

Related effects, buffs and debuffs

Ability activation
  • [3s]
    van_pass_cell_burnZellenbrand
    Regelmäßiger Elementarschaden.

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,005
      - Standard Health Percent Min = (float) 0,005
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,05
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0