Beauftragte Verteidigung
Beauftragte Verteidigung
"Hitzeexplosion" gewährt einen Stapel "Beauftragte Verteidigung", die deine Schildchance um 1 % pro Stapel erhöht. Außerdem erzeugen nach dem ersten Einsatz von "Hitzeexplosion" auch "Flammenstoß" und "Flammenmeer" einen Stapel "Beauftragte Verteidigung". Fallen Stapel ab, musst du erneut "Hitzeexplosion" einsetzen, damit "Flammenstoß" und "Flammenmeer" Stapel aufbauen. Maximal 5 Stapel.
Eigenschaften
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 7.0.0 |
Global ID: | 16140974648494333626 |
Combat log ID: | 4503110001098752 |
FQN: | abl. |
Star Wars name: | Beauftragte Verteidigung |
In anderen Sprachen: | Contracted Defense Défense contractuelle |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140959786338801667 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. tier3. contracted_ defense/12/1
- [10s]
Beauftragte Verteidigung
Erhöht die Schildchance.Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140960885850431054 Combat log ID: 4503110001099008 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. tier3. contracted_ defense/12/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Schildchance, increase by 0,01
- Modify stat Schildchance, increase by 0,01
- Modify stat [glance_chance], increase by 0,01
- Modify stat [glance_chance], increase by 0,01
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek.
Conditions: - Can only be called by other effects
Global ID: 16140961985362058393 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. tier3. contracted_ defense/12/3 - Set Duration
- 1
- When character deals damage with tags tag.
abl. and tag.bounty_hunter. flame_sweep abl. bounty_hunter. flame_burst
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.