Contracted Defense
Contracted Defense
Firing Heat Blast grants you a stack of Contracted Defense. This increases your shield chance by 1% per stack. In addition Flame Burst and Flame Sweep also generate a stack of Contracted Defense after firing the initial Heat Blast. If stacks fall off, Heat Blast will need to be refired in order for Flame Sweep and Flame Burst to build stacks. Max stack of 5.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140974648494333626 |
Combat log ID: | 4503110001098752 |
FQN: | abl. |
Star Wars name: | Contracted Defense |
Other languages: | Beauftragte Verteidigung Défense contractuelle |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140959786338801667 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. tier3. contracted_ defense/12/1
- [10s]
Contracted Defense
Increases shield chance.Slot: Buff Duration: 10s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16140960885850431054 Combat log ID: 4503110001099008 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. tier3. contracted_ defense/12/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Shield Chance, increase by 0.01
- Modify stat Shield Chance, increase by 0.01
- Modify stat [glance_chance], increase by 0.01
- Modify stat [glance_chance], increase by 0.01
- [hidden] [does not expire]
Effect #3Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12s
- Max Duration = (time) 12s
Conditions: - Can only be called by other effects
Global ID: 16140961985362058393 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. tier3. contracted_ defense/12/3 - Set Duration
- 1
- When character deals damage with tags tag.
abl. and tag.bounty_hunter. flame_sweep abl. bounty_hunter. flame_burst
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character deals damage with tags tag.