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Portrait

Jedi-Aufseher

Stufe 35 | Elite | Mentalist


Eigenschaften

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Macht-Verlangsamung

Verursacht kinetischen Schaden und verringert das Bewegungstempo des Ziels 6 Sekunden lang um 50%.

FQN: abl.​npc.​ability.​force.​force_slow

Macht-Verlangsamung
15 Sek.Sofort30 m1000100%

Schleudern

Schleudert Trümmer auf das Ziel, wodurch es Kinetikschaden erleidet.

FQN: abl.​npc.​ability.​force.​project

Schleudern
12 Sek.Sofort15 m990100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadaten

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_zabrakrep_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_zabrakrep_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_zabrakrep_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_zabrakrep_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_zabrakrep_bms_non_a01_base
  • + hair_zabrakrep_bms_non_a01_side
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bms_non_a02_base
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
hair_zabrakrep_bms_non_a03_base
  • Material: hair_zabrakrep_caucasian_a01_v01
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_zabrak_non_h01_p
    eyecolor
     eyecolor_zabrak_non_h05_s
      complexioncomp_zabrak_non_c20_m
        facepaint
        (one of 4)
        tattoo_zabrak_non_good01_u
          tattoo_zabrak_non_good02_u
            tattoo_zabrak_non_good04_u
              tattoo_zabrak_non_good05_u
                Body details
                SlotDetails
                chestchest_robe01_bms_archetype
                • + chest_robe01_bms_light_jw_a03_shld
                • Material: chest_robe01_light_jw_a03c01_m
                handhand_glove_bms_archetype
                • + hand_glove_bms_light_jw_a03_wrist
                • Material: hand_glove_light_jw_a03c01_u
                waistwaist_belt_bms_archetype
                • + waist_belt_bms_light_jw_a03_front
                • Material: waist_belt_light_jw_a03c01_u
                legleg_skirt_bms_archetype
                • Material: leg_skirt_light_jw_a03c01_u_v01
                bootboot_tall_bms_archetype
                • + boot_tall_bms_light_jw_a03_cuff
                • Material: boot_tall_light_jw_a03c01_u