1. Abilities
  2. trooper
  3. skill
  4. tactics
  5. gut

Gut

retractableblade

Gut

Guts the target with a knuckle-plate vibroblade, dealing <<1>> kinetic damage and causing the target to bleed for <<2>> internal damage over <<3[%d seconds/%d second/%d seconds]>>.

Attributes

Conditions

Metadata

Users

Used by
  • apc.trooper.specialist.tactics
  • apc.tutorial.trooper.vanguard.tactics.1

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
retractableblade
Gut
2
bloomingshotBleeding – Periodic internal damage.
3
retractableblade
Gut
4
retractableblade
Gut
  • [0s] [not displayed]
    retractablebladeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.gut.cast_instant
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.115
      - Standard Health Percent Min = (float) 0.075
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.95
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
  • [0s] [not displayed]
    retractablebladeEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.3
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    retractablebladeEffect #4

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 4
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET != PRIMARY TARGET
        AND
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.115
      - Standard Health Percent Min = (float) 0.075
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0.95
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.trooper.gut.hit_fx