Smoke Screen
Smoke Screen
Propulsion Round generates a Smoke Screen when used, keeping you from being leapt to or pulled and making you immune to interrupts and ability activation pushbacks for the next 4 seconds. In addition, taking melee or Tech damage within 4 seconds of previously using Propulsion Round refreshes its cooldown. These effects cannot occur more than once every 40 seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16141095760273222749 |
Combat log ID: | 3971199776325632 |
FQN: | abl. |
Star Wars name: | Smoke Screen |
Other languages: | Rauchwand Écran de fumée |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141015274471549601 FQN: abl. trooper. skill. utility. smoke_ screen/18/1 - 1
Perform the following actions:
- [4s]
Smoke Screen
Taking melee or Tech damage resets Propulsion Round's cooldown.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141014174959921940 FQN: abl. trooper. skill. utility. smoke_ screen/18/2 - Set Duration
- 1
- When character takes damage with a Tech spell
- When character takes damage (weapon mode Melee)
Perform the following actions:
- Modify Ability Charges
- Ignore Maximum Charge Count = (bool) false
- Reset Current Recharge = (bool) false
- Charges Can Be Negative = (bool) false
- Tags = (string)
- Ability Spec =Propulsion RoundPropulsion Round
Fire a specially compressed round, propelling you backward 20 meters and granting you immunity to controlling effects while propelled. In addition you cannot be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Propulsion Round. This effect can occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires Assault Cannon.
FQN: abl.trooper.propulsion_round
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Modify cooldown of Propulsion Round by -100%
Propulsion Round
Fire a specially compressed round, propelling you backward 20 meters and granting you immunity to controlling effects while propelled. In addition you cannot be leapt to, pulled, and are immune to pushback and interrupts for 4 seconds. Taking melee or tech damage within those 4 seconds refreshes the cooldown on Propulsion Round. This effect can occur once every 40 seconds. Cannot be used while immobilized or hindered. Requires Assault Cannon.
FQN: abl.trooper.propulsion_round
- Remove this effect
- [4s]
Smoke Screen
Immune to leaps, pulls, interrupts, and ability activation pushback.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141013075448293831 FQN: abl. trooper. skill. utility. smoke_ screen/18/3 - Set Duration