Ballistic to Target
Ballistic to Target
Test the Ballistic To Target action in Dojo. Fires a projectile and moves the caster to the target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | None |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141140927681948339 |
Combat log ID: | 731149462667264 |
FQN: | abl. |
Star Wars name: | Ballistic to Target |
Other languages: | DE_Ballistic To Target FR_Ballistic To Target |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s]
Ballistic to TargetSlot: Debuff Duration: instant # occurrences: 0 Global ID: 16141082090234404516 FQN: abl. test. qa. mccameron. bvt. action. ballistic_ to_ target/0/1 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 2
- Travel Time = (time) 0s - Play appearance epp.
bounty_hunter. missile_blast. missile_blast_fire_missile
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16141078791699518397 FQN: abl. test. qa. mccameron. bvt. action. ballistic_ to_ target/0/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Target
- Knockdown = (int) 3
- Height = (float) 6