1. Abilities
  2. sith_warrior
  3. skill
  4. annihilation
  5. annihilate

Annihilate

execute

Annihilate

Strikes the target with both lightsabers for <<1>> weapon damage. Each use of this ability grants Annihilator for <<2>> seconds, lowering the cooldown of your next Annihilate by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers.

Attributes

Conditions

Metadata

Used by

Used by
  • apc.tutorial.warrior.marauder.annhilation.5
  • apc.sith_warrior.marauder.annihilation

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
execute
Annihilate
2
executeAnnihilator – Annihilate cooldown reduced.
3
abl_sw_ma_swift_demiseSwift Demise – Next Vicious Slash or Vicious Throw deals increased damage.
  • [0s] [not displayed]
    executeEffect #1

    • On Apply

    Perform the following actions:

    • Play appearance epp . sith_warrior . annihilate . annihilate_real
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.32
      - Standard Health Percent Min = (float) 0.32
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.13
      - Coefficient = (float) 3.2
      - Health Steal Percentage = (float) 0
      - Slots = Int(5)
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1.13
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(3)
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply
    • [target override]

    Only when the following conditions are met:

      • If TARGET has the ability 16141123360274823490 – not found, with a rank >= 1

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • Add effect #3 to TARGET from TARGET
  • [30s]
    executeAnnihilator
    Annihilate cooldown reduced.

    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Modify meta stat #64, fixed = -1.5
  • [30s]
    abl_sw_ma_swift_demiseSwift Demise
    Next Vicious Slash or Vicious Throw deals increased damage.

    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Modify meta stat #79, fixed = 0.05
    • Modify meta stat #79, fixed = 0.05
    • When NPC with this effect deals damage (weapon mode 1)
      that does not get reflected

    Perform the following actions:

    • Remove this effect