1. Pouvoirs
  2. sith_warrior
  3. skill
  4. annihilation
  5. annihilate

Désagrégation

execute

Désagrégation

Attaque la cible avec les deux sabres laser pour infliger <<1[$d point/$d point/$d points]>> de dégâts d'arme. Chaque utilisation de ce pouvoir confère l'annihilateur pendant <<2[$d seconde/$d seconde/$d secondes]>>, réduisant le délai de réutilisation de votre prochaine désagrégation de 1,5 seconde. Cumulable 3 fois. Requiert deux sabres laser.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.tutorial.warrior.marauder.annhilation.5
  • apc.sith_warrior.marauder.annihilation
  • apc.test.cdurel.class_prototypes.war_kni.marauder_annihilation

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
execute
Désagrégation
2
3
executeAnnihilateur – Délai de réutilisation de la désagrégation réduit.
3
execute
Désagrégation
  • [0s] [not displayed]
    executeEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.sith_warrior.annihilate.annihilate_real
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,32
      - Standard Health Percent Min = (float) 0,32
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 3,2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
    • Add effect #3 to TARGET from CASTER, Combat Math Only
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [0.75s]
    executeEffect #3

  • 1
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 7
      - Sort Type = Closest
      - Radius = 5.1m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        AND
        • If TARGET != PRIMARY TARGET
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,32
      - Standard Health Percent Min = (float) 0,32
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 3,2
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 1,13
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Secondary Melee
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_negative_impact