1. Abilities
  2. test
  3. qa
  4. mccameron
  5. trooper
  6. armor_piercing_cell

Armor Piercing Cell

armorPiercingClip

Armor Piercing Cell

Load your rifle with armor piercing powercell. While active armor penetration is increased by 15%.

Attributes

Conditions

Metadata

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
armorPiercingClipArmor Piercing Cell – Armor penetration
2
armorPiercingClipArmor Piercing Cell – Armor penetration !!
  • [does not expire]
    armorPiercingClipArmor Piercing Cell
    Armor penetration

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has the ability 16141150370856130683 – not found, with a rank = 3

    Perform the following actions:

  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has the ability 16141150370856130683 – not found, with a rank = 2
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has the ability 16141150370856130683 – not found, with a rank = 1
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

  • 5
    • Just before this effect is removed
    • When character dies

    Perform the following actions:

    • Play appearance epp.trooper.armor_piercing_cell.end
    • Deactivate ability
  • 6
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [2s]
    armorPiercingClipEffect #2
    Armor penetration !!

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.armor_piercing_cell.tick, dependent on calling effect