Driving Lance
Driving Lance
Swiftly moves towards the target, spearing them with both lightsabers for <<1>> weapon damage and hindering them for <<2>> seconds, preventing the use of high mobility actions and escapes. In addition, your movement speed is increased by 10% for 10 seconds.
Replaces Lance.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16140993123028154220 |
Combat log ID: | 4584001415151616 |
FQN: | abl. |
Star Wars name: | Driving Lance |
Other languages: | Treibende Lanze Lance pénétrante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. precision_ benefit abl. , tag.jedi_ knight. force_ clarity_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. jedi_ knight. melee_ ability Global ID: 16140934501971521414 FQN: abl. jedi_ knight. skill. combat. mods. tier2. lance_ leap/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. lance. cast_leap - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.24
- Standard Health Percent Min = (float) 0.24
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.6
- Coefficient = (float) 2.4
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- Add effect #3 to TARGET from CASTER, Combat Math Only
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) 0.6
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- [1.5s]
Hindered
Cannot activate or benefit from high mobility actions.Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.jedi_ knight. melee_ ability abl. debuff. hindered Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140933402459892043 Combat log ID: 4584001415151952 FQN: abl. jedi_ knight. skill. combat. mods. tier2. lance_ leap/7/2 - Set Duration
- [10s]
Driving Lance
Movement speed increased.Slot: Buff Duration: 10s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.buff. sprint abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. lance_ instant abl. , tag.exp. seasons. 02_ uprisings. force_ focus_ ability abl. , tag.jedi_ knight. melee_ ability abl. sith_ warrior. gore_ speed_ buff Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140932302948264728 FQN: abl. jedi_ knight. skill. combat. mods. tier2. lance_ leap/7/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify stat Run Back Speed, increase by 0.1
- Modify stat Run Speed, increase by 0.1
- Modify stat Walk Speed, increase by 0.1
- Modify stat Turn Speed, increase by 0.1