Frontline Defense
Frontline Defense
Reduces the cooldown of Riot Strike by 2 seconds. Additionally, damage taken while stunned is reduced by 30% for Shield Specialist, and damage taken from area effects is reduced by 30% for Plasmatech and Tactics.
Attributes
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
| Initializers: |
|
Metadata
| Contained since: | Patch 6.0.0 |
| Global ID: | 16141098322927651854 |
| Combat log ID: | 4150922682826752 |
| FQN: | abl. |
| Star Wars name: | Frontline Defense |
| Other languages: | Front-Verteidigung Défense du front |
| Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Global ID: 16141171073778870249 FQN: abl. trooper. skill. utility. frontline_ defense/7/1 - 1
- When effect is applied
Perform the following actions:
- Modify meta stat Cooldown Time for ability
Riot Strike, decrease by 2Riot Strike
Interrupts the target's current action and prevents that ability from being used for the next 4 seconds.
FQN: abl.trooper.riot_strike
- 2
- When effect is applied
Only when the following conditions are met:
- Is Discipline
- Negated = (bool) false
- Actor = (int) 3
- Disciplines = Id(dis.specialist.shield_specialist)
Perform the following actions:
- Modify stat Caster Stunned Damage Taken Modifer, increase by -0.3