Infused Kolto Packs
Infused Kolto Packs
Applies a stack of Tactical Armor to you, increasing your armor by 40% and your damage done by 2% for 15 seconds. Whenever you take damage, an additional stack of Tactical Armor is applied, up to 5 times. In addition, you gain a stack of Infused Kolto Packs. Each stack heals you for 6% of your health.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 7.0.0 |
Global ID: | 16141029545952703472 |
Combat log ID: | 4547060401438720 |
FQN: | abl. |
Star Wars name: | Infused Kolto Packs |
Other languages: | Erfüllte Kolto-Packs Packs d'infusion de kolto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141102329578106595 FQN: abl. trooper. skill. shield_ specialist. mods. special. infused_ kolto_ packs/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. power_yield. cast - Add effect #2 to TARGET from CASTER
- [15s]
Tactical Armor
Armor and damage done increased.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. bounty_ hunter. power_ yield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
- Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141101230066477238 Combat log ID: 4547060401438996 FQN: abl. trooper. skill. shield_ specialist. mods. special. infused_ kolto_ packs/7/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Armor Rating, set to 40%
- Modify stat Damage Done Modifier (Percentage), increase by 0.02
- 2
- When character takes damage
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Add effect #4 to TARGET from CASTER
- 3
- When character takes damage that does not get redirected, not more than every 1s with result Ok or Crit or Glance or Parry or Deflect or Resisted
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.ion_gas_cylinder_passive
Perform the following actions:
- Reset Timer
- 4
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.energy_heal
- 5
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.bounty_hunter.ion_gas_cylinder_passive
Perform the following actions:
- Modify stat Armor Rating, set to 40%
- Modify stat Damage Done Modifier (Percentage), increase by 0.02
- [hidden] [30s]
Effect #3Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141100130554849861 FQN: abl. trooper. skill. shield_ specialist. mods. special. infused_ kolto_ packs/7/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.power_yield
- [5s]
Infused Kolto Packs
Healing Stacks.Slot: Buff Duration: 5s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. bounty_ hunter. energy_ heal Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
- Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141107827136239200 Combat log ID: 4547060401439008 FQN: abl. trooper. skill. shield_ specialist. mods. special. infused_ kolto_ packs/7/4 - Set Duration
- 1
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (6% of its HP), causing no threat