Shatter Slug
Shatter Slug
Fires a high impact slug that instantly explodes on contact with the target, spraying the area with shrapnel shards that deal <<1>> kinetic damage to up to 8 enemies within 8 meters of the initial target.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 5.0.0 |
Global ID: | 16140933202354330822 |
Combat log ID: | 3915725978730496 |
FQN: | abl. |
Star Wars name: | Shatter Slug |
Other languages: | Trümmergeschoss Balle fracassante |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. shatter_ slug abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Global ID: 16141016618227372284 FQN: abl. bounty_ hunter. shatter_ slug/13/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. shatter_slug. cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. shatter_ slug abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. bounty_ hunter. heat_ ability Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141015518715745841 FQN: abl. bounty_ hunter. shatter_ slug/13/2 - Set Stack Limit
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.111
- Standard Health Percent Min = (float) 0.071
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.91
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Play appearance epp.
bounty_hunter. , dependent on calling effectshatter_slug. shrapnel_hit - Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.mutilating_shards_lockout
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.bounty_ hunter. shatter_ slug abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
Conditions: - <
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141014419204117602 Combat log ID: 3915725978730789 FQN: abl. bounty_ hunter. shatter_ slug/13/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 0.5, 15° pitch, 0° yaw
- [15s]
Slowed (Physical)
Movement speed reduced.Slot: Debuff Duration: 15s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. shatter_ slug abl. , tag.utility. aggressive_ action abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.mutilating_shards_lockout
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141013319692490199 Combat log ID: 3915725978730816 FQN: abl. bounty_ hunter. shatter_ slug/13/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 25%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [hidden] [30s]
Mutilating Shards lockoutSlot: Debuff Duration: 30s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. shatter_ slug abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. mutilating_ shards_ lockout abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <AND
- Can only be called by other effects
Global ID: 16141012220180863752 Combat log ID: 3915725978730824 FQN: abl. bounty_ hunter. shatter_ slug/13/5 - Set Duration