Sticky Grenade
Sticky Grenade
Throw a sticky grenade that that will detonate after several seconds. Standard and Weak enemies enter a state of panic when the grenade is active. The explosion deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to nearby enemies. Standard and weak targets are knocked back from the blast.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141116566095235791 |
Combat log ID: | 2290179641442304 |
FQN: | abl. |
Star Wars name: | Sticky Grenade |
Other languages: | [Sticky Grenade] [Sticky Grenade] |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Global ID: 16140987586991840852 FQN: abl. test. qa. mccameron. trooper. skill. assault_ specialist. sticky_ grenade/0/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. sticky_grenade. cast - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0s
- 2
- When projectile completed travel and hit target
Perform the following actions:
- [3.3s]
Stunned
Unable to act.Slot: Debuff Duration: 3.3s On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.trooper. energy_ cell_ ability abl. , tag.debuff. stun abl. , tag.trooper. aoe_ ability abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.3s
- Max Duration = (time) 3.3s
Conditions: - <
- If the Tech spell hit
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16140988686503467033 Combat log ID: 2290179641442561 FQN: abl. test. qa. mccameron. trooper. skill. assault_ specialist. sticky_ grenade/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Stun the TARGET
- Play appearance epp.
trooper. , dependent on calling effectsticky_grenade. stun
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsticky_grenade. stun_exit
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Conditions: - Can only be called by other effects
Global ID: 16140989786015095246 FQN: abl. test. qa. mccameron. trooper. skill. assault_ specialist. sticky_ grenade/0/3 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET != PRIMARY TARGET
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.028
- Standard Health Percent Min = (float) 0.026
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0.3
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #4 to TARGET from CASTER
- [2s]
Knockdown
Prone and unable to act.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - <
- If toughness of TARGET is ≤ Standard
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140982089433703915 Combat log ID: 2290179641442569 FQN: abl. test. qa. mccameron. trooper. skill. assault_ specialist. sticky_ grenade/0/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1.5, 20° pitch, 0° yaw
- Stun the TARGET
- [hidden] [3.4s]
Effect #5Slot: Debuff Duration: 3.4s On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. aoe_ ability Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3.4s
- Max Duration = (time) 3.4s
Conditions: - Can only be called by other effects
Global ID: 16140983188945332120 FQN: abl. test. qa. mccameron. trooper. skill. assault_ specialist. sticky_ grenade/0/5 - Set Duration
- 1
- When effect expires
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.216
- Standard Health Percent Min = (float) 0.2
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 2.34
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- Play appearance epp.
trooper. , dependent on calling effectsticky_grenade. explosion