Supercharge
Supercharge
Activating Rapid Shots, Kolto Shot, Power Shot, Tracer Missile, or Rapid Scan generates a stack of Supercharge. While channeled, Recharge and Reload generates stacks of Supercharge. Each stack increases all damage and healing done by 0.1%. Stacks up to 10 times and lasts <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141005964658588201 |
Combat log ID: | 3401326335623168 |
FQN: | abl. |
Star Wars name: | Supercharge |
Other languages: | Superladung Supercharge |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141147274131815690 FQN: abl. bounty_ hunter. supercharge/41/1 - 1
- After Rapid Shots is activated by CASTER
Rapid Shots
Fires a quick stream of bolts, causing <<1>> weapon damage.
FQN: abl.bounty_hunter.rapid_shots
- After Kolto Shot is activated by CASTER
Kolto Shot
Heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.kolto_shot
- After Power Shot is activated by CASTER
Power Shot
Charges up both blasters and fires off two powerful shots that deal <<1>> weapon damage. Requires two blasters.
FQN: abl.bounty_hunter.power_shot
- After Tracer Missile is activated by CASTER
Tracer Missile
Launches a missile at the target that deals <<1>> kinetic damage, sunders the target, and leaves a Heat Signature on them. Sundered targets have their armor reduced by 20% for <<3>> seconds. Heat signatures leave targets vulnerable to Rail Shot and increase the damage they take from Heatseeker Missiles for <<2>> seconds. Replaces Power Shot.
FQN: abl.bounty_hunter.skill.arsenal.tracer_missile
- After Rapid Scan is activated by CASTER
Rapid Scan
Heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.rapid_scan
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After an ability is activated with tags tag.
abl. by CASTERplayer. rest_ability
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After an ability is activated with tags tag.
- 3
- After Rapid Scan is activated by CASTER
Rapid Scan
Heals a friendly target for <<1>>.
FQN: abl.bounty_hunter.rapid_scan
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 4
- After Jet Boost is activated by CASTER
Jet Boost
Blasts 8 nearby enemies back and away. Targets hit by this take <<1>> elemental damage and have their movement slowed by 50% for <<2[%d seconds/%d second/%d seconds]>>.
FQN: abl.bounty_hunter.jet_boost
Only when the following conditions are met:
Perform the following actions:
- After
- 5
- When character deals damage with tags tag.
abl. and tag.bounty_hunter. thermal_detonator_dd abl. that does not get redirected, not more than every 1sbounty_hunter. priming_shot - When character heals with tags tag.
abl. , not more than every 15sbounty_hunter. healing_scan
Only when the following conditions are met:
- <
- If CASTER has one effect from Overcharged Cells
Overcharged Cells
Priming Shot, Thermal Detonator, and Healing Scan generate 3 Supercharges. This effect cannot occur more than once every 15 seconds.
FQN: abl.itm.legendary.bh_tr.mer_com.random_charge
- If CASTER has one effect from Critical Charge
Critical Charge
Damaging an enemy or healing an ally has a 10% chance to generate a stack of Supercharge. Cannot occur more than once every 5 seconds.
FQN: abl.itm.setbonus.sow.bou_tro.merc_com.dmg_sust_01_4piece
- If CASTER has one effect from
Perform the following actions:
- When character deals damage with tags tag.
- 6
- When character heals with tags tag.
abl. , not more than every 0.5sbounty_hunter. progressive_scan
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character heals with tags tag.
- 7
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.bounty_hunter.missile_blast_warhead
Perform the following actions:
- [60s]
Supercharge
Damage and healing done increased. - 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Healing Done Modifier (Percentage), increase by 0.001
- Modify stat Damage Done Modifier (Percentage), increase by 0.001
- 2
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 10
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectsupercharge. persistent_buff_max_stacks
- [hidden] [7.5s]
Effect #3Slot: Buff Duration: 7.5s On death: Effect is removed Tick rate: 1.5s (5 ticks) # occurrences: 1 Tags: tag. abl. sith_ warrior. build_ fury Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 7.5s
- Max Duration = (time) 7.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141149473155064208 FQN: abl. bounty_ hunter. supercharge/41/3 - Set Duration