1. Abilities
  2. flashpoint
  3. corellia
  4. empire
  5. enemy
  6. boss
  7. boss_bonus
  8. unload

Unload

unload

Unload

Fire both blasters at a high rate of fire for 3 seconds.

Attributes

Conditions

Metadata

Used by

Used by

Related effects, buffs and debuffs

  • [hidden] [does not expire]
    unloadEffect #1

    • When effect ticks

    Only when the following conditions are met:

      • If difficulty is set to 16-man

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.03
      - Standard Health Percent Min = (float) 0.03
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • When effect ticks

    Only when the following conditions are met:

      • If difficulty is set to 8-man SM

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.05
      - Standard Health Percent Min = (float) 0.05
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • When effect ticks

    Only when the following conditions are met:

      • If difficulty is set to 8-man HM

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Unknown (609) = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.06
      - Standard Health Percent Min = (float) 0.06
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Int(2)
    • Just before this effect is removed
    • [target override]

    Perform the following actions:

    • Play appearance epp . bounty_hunter . unload . unload_end, dependent on calling effect
    • Deactivate ability 16141085011603438878 – not found