1. Pouvoirs
  2. trooper
  3. pulse_cannon

Canon à impulsion

highenergyclip

Canon à impulsion

Pulvérise des vagues d'énergie ionisante sur des cibles située dans un cône de 10 mètres, infligeant <<1[$d point/$d point/$d points]>> de dégâts élémentaires à un maximum de 8 cibles et consommant 28 cellules énergétiques pendant la durée de l'effet.

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
highenergyclip
Canon à impulsion
2
highenergyclip
Canon à impulsion
3
highenergyclip
Canon à impulsion
4
unleashInébranlable – Interruption impossible.
5
havod
Canon à impulsion
6
hiridu_crystal
Canon à impulsion
7
highenergyclip
Canon à impulsion
  • [hidden] [does not expire]
    highenergyclipEffect #1

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​pulse_engine applied by CASTER

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​trooper.​pulse_engine
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER has an effect with the tag tag.​abl.​trooper.​reserve_powercell applied by CASTER
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​trooper.​reserve_powercell
    • Add effect #6 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.trooper.pulse_round.exit
    • Dispel all effects from tags tag.​abl.​trooper.​pulse_generator
  • 4
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​pulse_engine or tag.​abl.​trooper.​reserve_powercell

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 5
    • When effect is applied
    • When effect ticks

    Only when the following conditions are met:

      • <
        • If CASTER has ≥ 7 Energy
          Failure message: Insufficient Energy Cells
        AND
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​pulse_engine or tag.​abl.​trooper.​reserve_powercell
        >

    Perform the following actions:

    • Spend Energy
      - Amount = (float) 7
      - Amount Percent Of Current = (float) 0
      - Amount Percent Of Max = (float) 0
    • Add effect #2 to TARGET from CASTER
  • 6
    • When effect is applied

    Only when the following conditions are met:

      • <
        • If CASTER does not have 1 or more effects with the tag tag.​abl.​trooper.​pulse_engine or tag.​abl.​trooper.​reserve_powercell
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Cancel this ability
  • 7
    • When effect is applied

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​trooper.​pulse_generator

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [0s] [not displayed]
    highenergyclipEffect #2

  • 1
    • When effect is applied

    Override target to:

    • AoE Cone
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Distance = 10.1m
      - Angle = (float) 45

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    highenergyclipEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.pulse_round.fire, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,0555
      - Standard Health Percent Min = (float) 0,0555
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0,555
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #7 to TARGET from CASTER
  • [does not expire]
    unleashInébranlable
    Interruption impossible.

  • 1
    • When effect is applied

    Perform the following actions:

    • Grant Immunity
      - Ability Spec = 0
      - Damage Type List = Int(5)
      - Damage Channel List = Int(1)
      - Tags: tag.abl.debuff.interrupt
  • [hidden] [does not expire]
    hiridu_crystalEffect #6