1. Pouvoirs
  2. trooper
  3. guard

Protection

cc_defensive

Protection

Lorsque la protection est activée, le joueur protégé subit 5 % de dégâts en moins et génère 25 % d'animosité en moins. De plus, tant que vous restez à moins de 15 mètres du joueur protégé, 50 % de tous les dégâts infligés par les joueurs ennemis vous sont transférés.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.trooper.specialist.shield_specialist

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
guardProtection – Réduction des dégâts reçus et de l'animosité générée. Renvoie 50 % des dégâts aux joueurs.
2
cc_defensiveProtection – Interception des dégâts destinés à un autre joueur.
3
cc_defensive
Protection
4
guard
Protection
5
guard_desatProtection – Hors de portée.
6
guard
Protection
7
cc_defensive
Protection
  • [does not expire]
    guardProtection
    Réduction des dégâts reçus et de l'animosité générée.
    Renvoie 50 % des dégâts aux joueurs.


  • 1
    • When effect is applied

    Perform the following actions:

  • 2
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
    • Add effect #6 to TARGET from CASTER
  • 3
    • Before NPC with this effect takes damage that does not get redirected, not more than every 0.5s

    Override target to:

    • Trigger Caster

    Only when the following conditions are met:

      • If TARGET is a player

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • Just before this effect is removed

    Override target to:

    • Caster

    Perform the following actions:

    • Deactivate ability 16141085011603438878 – not found
  • [does not expire]
    cc_defensiveProtection
    Interception des dégâts destinés à un autre joueur.

  • 1
    • Just before this effect is removed

    Override target to:

    • Primary Target

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​pvp.​guard
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If CASTER has an effect with the tag tag.​abl.​itm.​set_bonus.​guard

    Perform the following actions:

  • 3
    • When effect is applied

    Only when the following conditions are met:

      • Is Discipline
        - Negated = (bool) false
        - Actor = (int) 3
        - Disciplines = Id(dis.specialist.plasmatech, dis.specialist.tactics)

    Perform the following actions:

  • [0s] [not displayed]
    cc_defensiveEffect #3

  • 1
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_damage_arc, dependent on calling effect
  • [3s]
    guard_desatProtection
    Hors de portée.

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom server-defined function
  • [hidden] [3s]
    guardEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.pvp.guard.guard_caster_aura