1. Pouvoirs
  2. trooper
  3. skill
  4. assault_specialist
  5. ionic_accelerator

Accélérateur ionique

terminate

Accélérateur ionique

Les tirs de canon chargés, les tirs auto et l'avalanche de tirs mettent fin au délai de réutilisation du tir à fort impact et de la décharge magnétique. De plus, le prochain tir à fort impact ou décharge magnétique ne consomme pas de cellules énergétiques. Cet effet n'est disponible que toutes les 7,5 secondes.

Attributes

Conditions

Métadonnées

Used by

Used by
  • apc.tutorial.trooper.commando.assault_specialist.1
  • apc.trooper.commando.assault_specialist

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
terminate
Accélérateur ionique
2
terminateAccélérateur ionique – Le prochain tir à fort impact ou décharge magnétique ne consomme pas de cellules énergétiques.
  • [hidden] [does not expire]
    terminateEffect #1

    • After an ability is activated with tags 3612894791041325680 and 4678350930926921682 and 14973714760461894178 by NONE

    Only when the following conditions are met:

      • If TARGET has an effect with the tag tag.​abl.​trooper.​plasma_clip

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • [10s]
    terminateAccélérateur ionique
    Le prochain tir à fort impact ou décharge magnétique ne consomme pas de cellules énergétiques.

    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Play appearance epp . trooper . skill . incendiary_accelerant . proc, dependent on calling effect
    • On Apply

    Perform the following actions:

    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16141131810133685857
      - Amount Min = (float) 0
      - Amount = (float) -1
    • Modify Cooldown
      - Is Percentage = (bool) true
      - Tag = (string)
      - Tags = (string)
      - Ability Spec = (int) 16140903821465817020
      - Amount Min = (float) 0
      - Amount = (float) -1
    • Modify meta stat #69, percent of base = -1
    • Modify meta stat #69, percent of base = -1
    • After an ability is activated by NONE
    • After an ability is activated by NONE

    Perform the following actions:

    • Remove this effect
  • [hidden] [30s]
    terminateEffect #3

    • When effect is applied
    • When stacks of this effect increase

    Perform the following actions:

    • Modify meta stat #228, fixed = 12
    • After an ability is activated by NONE

    Perform the following actions:

    • Remove this effect