Frappe d'électrochocs
Frappe d'électrochocs
Frappe la cible avec une crosse de fusil surchargée, lui infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques et libérant une décharge puissante qui inflige <<2[$d point/$d point/$d points]>> de dégâts élémentaires.
Remplace la frappe de crosse.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16140987780396566767 |
Combat log ID: | 3391447910842368 |
FQN: | abl. |
Star Wars name: | Frappe d'électrochocs |
Autres langues: | Shockstrike Schockstoß |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. shockstrike_ kinetic_ damage abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.trooper. energy_ cell_ ability abl. trooper. shockstrike Global ID: 16141070715355664445 FQN: abl. trooper. skill. plasmatech. shockstrike/30/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. shockstrike. instant_cast - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,198
- Standard Health Percent Min = (float) 0,158
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,78
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- Add effect #6 to TARGET from CASTER, Combat Math Only
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. shockstrike abl. , tag.trooper. elemental_ attack abl. trooper. shockstrike_ elemental_ damage Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141074013890554564 FQN: abl. trooper. skill. plasmatech. shockstrike/30/2 - <
- 1
- When effect is applied
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,061
- Standard Health Percent Min = (float) 0,021
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #5 to TARGET from CASTER, Combat Math Only
- [2s]
Immobilisation (techno)
Incapacité de se déplacer.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.dispel_ type. tech abl. , tag.trooper. energy_ cell_ ability abl. trooper. shockstrike Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141072914378921115 Combat log ID: 3391447910842628 FQN: abl. trooper. skill. plasmatech. shockstrike/30/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [2s]
Ralentissement (techno)
Vitesse de déplacement réduite.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.trooper. energy_ cell_ ability abl. trooper. shockstrike Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16141076212913809826 Combat log ID: 3391447910842648 FQN: abl. trooper. skill. plasmatech. shockstrike/30/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. trooper. shockstrike Conditions: - <
- If CASTER has one effect from Concentration au combat
Concentration au combat
Augmente les chances de coup critique à distance et technologique de 25 % pendant <<1[$d seconde/$d seconde/$d secondes]>>.
FQN: abl.trooper.battle_focus
- Can only be called by other effects
- If CASTER has one effect from
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Global ID: 16141075113402182513 FQN: abl. trooper. skill. plasmatech. shockstrike/30/5 - <
- 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Play appearance epp.
trooper. shockstrike. aoe - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,061
- Standard Health Percent Min = (float) 0,021
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [0s] [not displayed]
Effect #6Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. shockstrike_ kinetic_ damage abl. , tag.utility. aggressive_ action abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.trooper. energy_ cell_ ability abl. trooper. shockstrike Conditions: - <AND
- Can only be called by other effects
- If TARGET is an enemy
- If TARGET is alive
Global ID: 16141078411937066008 FQN: abl. trooper. skill. plasmatech. shockstrike/30/6 - <AND
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET != PRIMARY TARGET
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,198
- Standard Health Percent Min = (float) 0,158
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,78
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0