Rendement calorifique
Rendement calorifique
Confère un cumul de rendement calorifique, augmentant l'armure de 40 % et les dégâts infligés de 2 % pendant 15 secondes. Toute attaque subie ajoute un cumul de rendement calorifique supplémentaire, jusqu'à 5 fois. De plus, vous obtenez un cumul de soin énergétique. Chaque cumul vous soigne à hauteur de 6 % de votre santé maximum.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Métadonnées
Contained since: | Mise à jour 7.0.0 |
Global ID: | 16140956243478781690 |
Combat log ID: | 4504089253642240 |
FQN: | abl. |
Star Wars name: | Rendement calorifique |
Autres langues: | Energy Yield Energieertrag |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141116800241656979 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. special. energy_ yield/12/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. power_yield. cast - Add effect #2 to TARGET from CASTER
- [15s]
Rendement calorifique
Armure et dégâts infligés augmentés.Slot: Buff Duration: 15s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. bounty_ hunter. power_ yield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15s
- Max Duration = (time) 15s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
- Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141117899753285198 Combat log ID: 4504089253642508 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. special. energy_ yield/12/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Index d'armure, set to 40%
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,02
- 2
- When character takes damage
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0 - Add effect #4 to TARGET from CASTER
- 3
- When character takes damage that does not get redirected, not more than every 1s with result Ok or Crit or Glance or Parry or Deflect or Resisted
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.bounty_hunter.ion_gas_cylinder_passive
Perform the following actions:
- Reset Timer
- 4
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.energy_heal
- 5
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.bounty_hunter.ion_gas_cylinder_passive
Perform the following actions:
- Modify stat Index d'armure, set to 40%
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,02
- [hidden] [30s]
Effect #3Slot: Buff Duration: 30s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30s
- Max Duration = (time) 30s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141118999264911417 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. special. energy_ yield/12/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.bounty_hunter.power_yield
- [5s]
Soin énergétique
Cumuls de soins.Slot: Buff Duration: 5s On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. bounty_ hunter. energy_ heal Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
- Set Scales with Charges
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141111302683524124 Combat log ID: 4504089253642520 FQN: abl. bounty_ hunter. skill. shield_ tech. mods. special. energy_ yield/12/4 - Set Duration
- 1
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (6% of its HP), causing no threat