Supercharge
Supercharge
Activer le tir pilon, l'injection médicale, les tirs de canon chargés, la salve gravitationnelle ou la sonde médicale génère une unité de supercharge. Pendant sa canalisation, la recharge vitale génère des unités de supercharge. Chaque unité augmente tous les dégâts et les soins de 0,1 %. Cumulable jusqu'à 10 fois. Dure <<1>> secondes.
Attributs
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Métadonnées
Contained since: | Mise à jour 3.0.0 |
Global ID: | 16141066298109176943 |
Combat log ID: | 3408198283296768 |
FQN: | abl. |
Star Wars name: | Supercharge |
Autres langues: | Supercharge Superladung |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16141074961620012950 FQN: abl. trooper. supercharge/30/1 - 1
- After Tir pilon is activated by CASTER
Tir pilon
Tire une salve dévastatrice infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme à la cible.
FQN: abl.trooper.hammer_shot
- After Injection médicale is activated by CASTER
Injection médicale
Tire des éclairs rapides et restaure <<1[$d point/$d point/$d points]>> de santé.
FQN: abl.trooper.med_shot
- After Tirs de canon chargés is activated by CASTER
Tirs de canon chargés
Surcharge le canon d'assaut et libère une rafale rapide de tirs chargés puissants, infligeant <<1[$d point/$d point/$d points]>> de dégâts d'arme à la cible. Requiert le canon d'assaut.
FQN: abl.trooper.charged_bolts
- After Salve gravitationnelle is activated by CASTER
Salve gravitationnelle
Tire une salve générant un vortex gravitationnel autour de la cible, infligeant <<1[$d point/$d point/$d points]>> de dégâts cinétiques, écrasant l'armure de la cible et réduisant de 20 % son index d'armure pendant <<3[$d seconde/$d seconde/$d secondes]>>. Les vortex gravitationnels rendent les cibles vulnérables au tir à fort impact et augmentent les dégâts qui leur sont infligés par la salve de démolition pendant <<3[$d seconde/$d seconde/$d secondes]>>. Remplace les tirs de canon chargés.
FQN: abl.trooper.skill.gunnery.grav_round
- After Sonde médicale is activated by CASTER
Sonde médicale
Invoque une sonde qui restaure <<1[$d point/$d point/$d points]>> de santé.
FQN: abl.trooper.medical_probe
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 2
- After an ability is activated with tags tag.
abl. by CASTERplayer. rest_ability
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- After an ability is activated with tags tag.
- 3
- After Sonde médicale is activated by CASTER
Sonde médicale
Invoque une sonde qui restaure <<1[$d point/$d point/$d points]>> de santé.
FQN: abl.trooper.medical_probe
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- After
- 4
Only when the following conditions are met:
Perform the following actions:
- 5
- When character deals damage with tags tag.
abl. and tag.trooper. assault_plastique_dd abl. that does not get redirected, not more than every 1strooper. vortex_bolt - When character heals with tags tag.
abl. , not more than every 15strooper. probe_heal
Only when the following conditions are met:
- <
- If CASTER has one effect from Cellules surchargées
Cellules surchargées
Le tir d'apprêt, le détonateur thermique et le scanner de soin génèrent 3 cumuls de supercharge. Cet effet n'est disponible que toutes les 15 secondes.
FQN: abl.itm.legendary.bh_tr.mer_com.random_charge
- If CASTER has one effect from Charge critique
Charge critique
Infliger des dégâts à un ennemi ou guérir un allié a 10 % de chances de générer une unité de supercharge. Cet effet n'est disponible que toutes les 5 secondes.
FQN: abl.itm.setbonus.sow.bou_tro.merc_com.dmg_sust_01_4piece
- If CASTER has one effect from
Perform the following actions:
- When character deals damage with tags tag.
- 6
- When character heals with tags tag.
abl. , not more than every 0.5strooper. successive_treatment
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- When character heals with tags tag.
- 7
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.hyper_assault_rounds
Perform the following actions:
- [60s]
Supercharge
Dégâts infligés et soins prodigués augmentés. - 1
- When effect is applied
- When stacks of this effect increase
Perform the following actions:
- Modify stat Soins administrés (modificateur en pourcentage), increase by 0,001
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 0,001
- 2
- When stacks of this effect increase
Only when the following conditions are met:
- If stacks of this effect = 10
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsupercharge. persistent_buff_max_stacks
- [hidden] [7.5s]
Effect #3Slot: Buff Duration: 7.5s On death: Effect is removed Tick rate: 1.5s (5 ticks) # occurrences: 1 Tags: tag. abl. sith_ warrior. build_ fury Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 7.5s
- Max Duration = (time) 7.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Positive, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141077160643267440 FQN: abl. trooper. supercharge/30/3 - Set Duration