1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. black_sun_tech
Portrait

Technicien du Soleil Noir

Level 11-13 | Standard | Réparateur


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sonde bouclier

Fait appel à un droïde sonde qui projette autour de la cible un bouclier d'absorption qui absorbe les dégâts imminents pendant 15 secondes.

FQN: abl.​npc.​ability.​tech.​shield_probe

Sonde bouclier
15sinstantané15 m30100%

Sonde de réparation

Fait appel à un droïde qui soigne le droïde allié pendant 15 secondes. Cumulable 3 fois.

FQN: abl.​npc.​ability.​tech.​repair_probe

Sonde de réparation
4.5sincantation de 1.5s30 m10100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a01
  • + 1005977 – not found
  • + 1005978 – not found
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_length
  • + hair_human_bmn_non_a04_longlength
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • + facehair_human_bmn_caucasian_a04_goatee
  • + facehair_human_bmn_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h30_p
       skincolor_human_non_h34_p
        haircolor
        (one of 3)
         haircolor_human_non_h06_p
           haircolor_human_non_h11_p
             haircolor_human_non_h02_p
              eyecolor
               eyecolor_human_non_h02_s
                complexion
                (one of 3)
                comp_human_non_c16_m
                  comp_human_non_c25_m
                    comp_human_non_c21_m
                      Body details
                      SlotDetails
                      chestchest_baggy_bmn_archetype
                      • + chest_baggy_bmn_heavy_ge_a18_shld
                      • Material: chest_baggy_heavy_ge_a18mercenary07_m
                      bracerbracer_short_bmn_archetype
                      • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
                      handhand_gauntlet_bmn_archetype
                      • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
                      waistwaist_belt_bmn_archetype
                      • + waist_belt_bmn_heavy_ge_a18_front
                      • Material: waist_belt_heavy_ge_a18mercenary07_u
                      legleg_pant_bmn_archetype
                      • Material: leg_pant_heavy_ge_a18mercenary07_m_v02
                      bootboot_tall_bmn_archetype
                      • Material: boot_tall_heavy_ge_a18mercenary07_u
                      All NPCs with this appearance (5)