1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. bored_server
Portrait

Servant

Level 11-13 | Standard | À distance


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 6533700322771030814

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a03
  • Material: head_human_caucasian_a03c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 2)
hair_human_bfn_non_a02
  • + hair_human_bfn_non_a02_bangs
  • Material: hair_human_non_a02_v01_f
hair_human_bfn_non_a07
  • Material: hair_human_non_a07_v01_f
skincolor
(one of 3)
 skincolor_human_non_h25_p
     skincolor_human_non_h27_p
       skincolor_human_non_h34_p
        haircolor
        (one of 2)
         haircolor_human_non_h06_p
           haircolor_human_non_h02_p
            eyecolor
             eyecolor_human_non_h04_s
              complexioncomp_human_non_c31_f
                facepaint
                (one of 2)
                makeup_human_non_c01_f
                  makeup_human_non_c14_f
                    Body details
                    SlotDetails
                    chestchest_tight_bfn_archetype
                    • + chest_tight_bfn_med_ge_a07_chest
                    • + chest_tight_bfn_med_ge_a07_shld
                    • + chest_tight_bfn_med_ge_a07_loin
                    • Material: chest_tight_med_ge_a07repcitizen05_f
                    bracerbracer_short_bfn_archetype
                    • Material: bracer_short_med_ge_a07repcitizen05_u_v01
                    handhand_naked_bfn_archetype
                    • Material: hand_naked_caucasian_young_a01c01_bfn
                    • Skin slot 0: hand_naked_caucasian_young_a01c01_bfn
                    • Skin color is hued into slot: 0
                    waistwaist_belt_bfn_archetype
                    • Material: waist_belt_med_ge_a07repcitizen05_u
                    legleg_pant_bfn_archetype
                    • Material: leg_pant_med_ge_a07repcitizen05_f_v01
                    bootboot_tall_bfn_archetype
                    • + boot_tall_bfn_med_ge_a07_cuff
                    • Material: boot_tall_med_ge_a07repcitizen05_u