1. PNJs
  2. location
  3. coruscant
  4. mob
  5. humanoid
  6. black_sun
  7. boss_tidaeu_la
Portrait

Tidar Lar

Level 11-13 | Elite | À distance


Attributs

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

À couvert !

Roule vers le point de couverture sélectionné. Être à couvert augmente vos défenses à distance, et au lieu de vous toucher, la majorité des attaques à distance frappent votre couverture pendant toute la durée.

FQN: abl.​state.​take_cover

À couvert !
1sinstantanéany075%

Interaction

Loot information

Loot package: 13416625673570628860

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_rattataki_bms_asian_a01c01
  • Eye material: eye_rattataki_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_rattataki_asian_h01_p
    eyecolor
     eyecolor_rattataki_non_h02_s
      complexioncomp_rattataki_non_c01_u
        facepainttattoo_rattataki_non_c04_u
          Body details
          SlotDetails
          chestchest_baggy_bms_archetype
          • + chest_baggy_bms_heavy_ge_a18_shld
          • + chest_baggy_bms_heavy_ge_a18_chest
          • + chest_baggy_bms_heavy_ge_a18_back
          • Material: chest_baggy_heavy_ge_a18mercenary07_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_ge_a18mercenary07_u_v02
          handhand_gauntlet_bms_archetype
          • + hand_gauntlet_bms_heavy_ge_a18_forearm
          • Material: hand_gauntlet_heavy_ge_a18mercenary07_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_ge_a18_front
          • + waist_belt_bms_heavy_ge_a18_back
          • Material: waist_belt_heavy_ge_a18mercenary07_u
          legleg_pant_bms_archetype
          • Material: leg_pant_heavy_ge_a18mercenary07_m_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_ge_a18_shin
          • Material: boot_tall_heavy_ge_a18mercenary07_u