Energieertrag
Energieertrag
Gewährt dir einen Stapel Energieertrag - Verbessert deine Rüstung 10 Sekunden lang um 40 % und deinen Schaden um 2 %. Wenn du Schaden erleidest, wird ein weiterer Stapel Energieertrag hinzugefügt (maximal 5 mal).
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 6.0.0 |
Global ID: | 16140935054781617332 |
Combat log ID: | 4329447293452288 |
FQN: | abl. |
Star Wars name: | Energieertrag |
In anderen Sprachen: | Power Yield Rendement énergétique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141070955104435154 FQN: abl. trooper. power_ yield/7/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. power_yield. cast - Add effect #2 to TARGET from CASTER
- [10s]
Energieertrag
Erhöht den verursachten Schaden oder die Schadensreduktion.Slot: Buff Duration: 10 Sek. On death: Effect is removed Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. trooper. power_ yield Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - Can only be called by other effects
Global ID: 16141074253639321147 Combat log ID: 4329447293452548 FQN: abl. trooper. power_ yield/7/2 - Set Duration
- 1
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Perform the following actions:
- Modify stat Rüstungswert, set to 40%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,02
- 2
- When character takes damage
Perform the following actions:
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- 3
- When character takes damage that does not get redirected, not more than every 1 Sek. with result Ok or Crit or Glance or Parry or Deflect or Resisted
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.ion_cell_dmg
Perform the following actions:
- Reset Timer
- 4
- When effect is applied
- When stacks of this effect increase
- When stacks of this effect decrease
Only when the following conditions are met:
- <
- If CASTER has an effect with the tag tag.abl.trooper.ion_cell_dmg
Perform the following actions:
- Modify stat Rüstungswert, set to 40%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,02
- [hidden] [30s]
Effect #3Slot: Buff Duration: 30 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141073154127689844 FQN: abl. trooper. power_ yield/7/3 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.power_yield