Mörserhagel
Mörserhagel
Feuert einen Hagel von Mörsergranaten auf den Zielbereich und verursacht für die Dauer <<1>> Kinetikschaden bei bis zu 8 Gegnern innerhalb von 5 Metern. Schwache und normale Ziele werden durch den Angriff niedergeschlagen. Verbraucht während der Dauer 30 Kraftzellen.
Eigenschaften
Type: | active |
Activation time: | 3 Sek. channel |
Target type: | Ground |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140967539966082884 |
Combat log ID: | 2292571938226176 |
FQN: | abl. |
Star Wars name: | Mörserhagel |
In anderen Sprachen: | Mortar Volley Rafale de mortier |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: during channel (3 Sek.) On death: Effect is removed Tick rate: 0.5 Sek. (6 ticks) # occurrences: 0 Tags: tag. abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. mortar_ volley abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Target overrides: - [target override] Caster
Global ID: 16141121824299445268 FQN: abl. trooper. mortar_ volley/31/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
player. gtaoe_reticle. republic. scale_5m_v2016
- 2
- When effect ticks
Only when the following conditions are met:
- If CASTER has an effect with the tag tag.abl.trooper.reserve_powercell
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- When effect ticks
Only when the following conditions are met:
- <
- If CASTER has ≥ 5 Energy
Failure message: Insufficient Energy Cells
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- If CASTER has ≥ 5 Energy
Perform the following actions:
- Spend Energy
- Amount = (float) 5
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0 - Add effect #2 to TARGET from CASTER
- 4
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER does not have 1 or more effects with the tag tag.abl.trooper.reserve_powercell
- If previous subeffect did not meet all conditions
Perform the following actions:
- Cancel this ability
- 5
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. end - Dispel all effects from tags tag.abl.trooper.reserve_powercell
- [hidden] [0s]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.trooper. gun_ ability abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. mortar_ volley abl. , tag.bounty_ hunter. energy_ or_ kinetic_ ability abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Initializers: - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141122923811072601 FQN: abl. trooper. mortar_ volley/31/2 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_long_range_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 20m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_mid_range_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 10m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. mortar_volley. tick_short_range_new - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,073333
- Standard Health Percent Min = (float) 0,033333
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,533333
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- [2s]
Niedergeschlagen
Handlungsunfähig.Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.trooper. gun_ ability abl. , tag.debuff. physics abl. , tag.trooper. mag_ ability abl. , tag.utility. aggressive_ action abl. , tag.trooper. mortar_ volley abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. aoe_ ability abl. trooper. energy_ cell_ cost_ channel Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141124023322700270 Combat log ID: 2292571938226443 FQN: abl. trooper. mortar_ volley/31/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 1, 85° pitch, 0° yaw