Schallgeschoss
Schallgeschoss
Feuert ein Schallgeschoss ab, das die Bedrohung gegenüber allen aktuellen Gegnern sofort um einen moderaten Wert senkt. Spielerziele verursachen <<2[%d Sekunden/%d Sekunde/%d Sekunden]>> lang 30 % weniger Schaden, wenn sie dich nicht angreifen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Taunt |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141030574659778195 |
Combat log ID: | 801354998087680 |
FQN: | abl. |
Star Wars name: | Schallgeschoss |
In anderen Sprachen: | Sonic Round Salve sonique |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. round_ ability Initializers: - Set type to Other, cannot toggle off
Global ID: 16141077622523960542 FQN: abl. trooper. sonic_ round/17/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20m to 100m to center of TARGET
Perform the following actions:
- Play appearance epp.
trooper. sonic_grenade. fire_long_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 20m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. sonic_grenade. fire_mid_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned ≤ 10m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
trooper. sonic_grenade. fire_short_range - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 4
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- 5
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a friend of CASTER
- If TARGET does not have 1 or more effects with the tag tag.abl.proficiency.armor.light applied by CASTER
Perform the following actions:
- Add effect #5 to TARGET from TARGET, Combat Math Only
- [6s]
Verspotten
Gezwungen, den Verspottenden anzugreifen.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. round_ ability abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- If CASTER has an effect with the tag tag.abl.trooper.ion_cell_dmg applied by CASTER
- If TARGET is not a player
- Can only be called by other effects
Global ID: 16141078722035581603 Combat log ID: 801354998087972 FQN: abl. trooper. sonic_ round/17/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) true
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0 - Taunt
- Duration = (time) 6 Sek. - Play appearance epp.
trooper. , dependent on calling effectsonic_grenade. taunt
- [6s]
Verspotten
Verursacht weniger Schaden bei allen außer dem Verspottenden.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. round_ ability abl. debuff. taunt Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. taunt
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- If TARGET is a player
- Can only be called by other effects
Global ID: 16141079821547209588 Combat log ID: 801354998088003 FQN: abl. trooper. sonic_ round/17/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsonic_grenade. taunt - Taunt Damage Reduce
- Amount Percent = (float) 0,3
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. round_ ability Conditions: - If CASTER does not have 1 or more effects with the tag tag.abl.trooper.ion_cell_dmg applied by CASTER
Global ID: 16141072124965820241 FQN: abl. trooper. sonic_ round/17/4 - 1
- When effect is applied
Override target to:
- Enemies List
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) -0,25
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [15s]
Schallrückstoß
Reflektiert den nächsten direkten Einzelziel-Angriff.Slot: Buff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.buff. reflect_ damage abl. trooper. round_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141073224477447458 Combat log ID: 801354998088314 FQN: abl. trooper. sonic_ round/17/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. skill. sonic_rebounder. buff_target
- 2
- Before NPC with this effect takes damage without tags tag.
abl. , tag.utility. is_ aoe abl. , tag.debuff. damage_ over_ time abl. , tag.itm. relic. onhit_ damage abl. that does not get redirected, not more than every 5 Sek.utility. is_ not_ reflectable
Override target to:
- Trigger Caster
Perform the following actions:
- Play appearance epp.
trooper. skill. sonic_rebounder. reflect_player - Reflect Damage
- Absorb Damage = (bool) true
- Reflect Melee = (bool) true
- Reflect Ranged = (bool) true
- Reflect Force = (bool) true
- Reflect Tech = (bool) true
- Cap Damage = (bool) true
- Amount Percent = (float) 1
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 6 - Remove this effect
- Before NPC with this effect takes damage without tags tag.
- [15s]
Front-Verteidigung
Durch Bereichseffekte erlittener Schaden reduziert.Slot: Buff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. trooper. round_ ability Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek.
Conditions: - <
- Is Discipline
- Negated = (bool) false
- Actor = (int) 3
- Disciplines = Id(dis.specialist.plasmatech, dis.specialist.tactics)
- Is Discipline
Target overrides: - [target override] Caster
Global ID: 16141074323989076983 Combat log ID: 801354998088334 FQN: abl. trooper. sonic_ round/17/6 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Modifikator für erhaltenen Schaden (Prozent) for effects from tag tag.
abl. , decrease by 0,6utility. is_ aoe