Harpune
Harpune
Feuert eine Harpune ab, die das Ziel an deine Position zieht und ein hohes Maß an Bedrohung erzeugt. Ziele sind 3 Sekunden lang gelähmt. Kann nicht gegen Ziele in Deckung eingesetzt werden.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140981924952695063 |
Combat log ID: | 2029092874485760 |
FQN: | abl. |
Star Wars name: | Harpune |
In anderen Sprachen: | Harpoon Harpon |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Initializers: - Set type to Other, cannot toggle off
Global ID: 16140922191989951275 FQN: abl. trooper. harpoon/18/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. harpoon. fire - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 6
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If the Tech spell hit
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1,6
- Standard Health Percent Min = (float) 1,6 - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,151
- Standard Health Percent Min = (float) 0,111
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- Add effect #5 to TARGET from CASTER
- 3
- When projectile completed travel and hit target
Only when the following conditions are met:
- <
- If previous subeffect did not meet all conditions
- If the Tech spell hit
Perform the following actions:
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 1,6
- Standard Health Percent Min = (float) 1,6 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Add effect #4 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. utility. aggressive_ action Conditions: - Can only be called by other effects
Global ID: 16140921092478334438 FQN: abl. trooper. harpoon/18/2 - 1
- When effect is applied
Perform the following actions:
- Ballistic To Caster
- Knockdown = (int) 1
- Height = (float) 0
- [3s]
Gelähmt (Tech)
Bewegungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. dispel_ type. tech Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140919992966706261 Combat log ID: 2029092874486212 FQN: abl. trooper. harpoon/18/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation
- [3s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is alive
- Can only be called by other effects
- Immune By Resolve
Global ID: 16140918893455078912 Combat log ID: 2029092874486220 FQN: abl. trooper. harpoon/18/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Conditions: - Can only be called by other effects
Global ID: 16140917793943449855 FQN: abl. trooper. harpoon/18/5 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [6s]
Ziehen und Zuschlagen
Dein nächster Kolbenstoß oder Schockstoß ist verbessert.Slot: Buff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. utility. aggressive_ action Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Effect Procs
- Effect Procs = Int(1, 1)
- Effect Procs = Id(Schockstoß,Schockstoß
Trifft das Ziel mit dem überladenen Endstück des Gewehrs, verursacht <<1>> Kinetikschaden und setzt eine starke Entladung frei, die <<2>> Elementarschaden verursacht. Ersetzt Kolbenstoß.
FQN: abl.trooper.skill.plasmatech.shockstrike
Kolbenstoß)Kolbenstoß
Trifft das Ziel mit dem Endstück des Gewehrs und verursacht <<1>> Kinetikschaden.
FQN: abl.trooper.stockstrike
Conditions: - Can only be called by other effects
Global ID: 16140916694431822506 Combat log ID: 2029092874486240 FQN: abl. trooper. harpoon/18/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Modifikator für ausgeteilten Schaden (fest) for ability Kolbenstoß, increase by 0,2
Kolbenstoß
Trifft das Ziel mit dem Endstück des Gewehrs und verursacht <<1>> Kinetikschaden.
FQN: abl.trooper.stockstrike
- Modify meta stat Modifikator für ausgeteilten Schaden (fest) for ability Schockstoß, increase by 0,2
Schockstoß
Trifft das Ziel mit dem überladenen Endstück des Gewehrs, verursacht <<1>> Kinetikschaden und setzt eine starke Entladung frei, die <<2>> Elementarschaden verursacht. Ersetzt Kolbenstoß.
FQN: abl.trooper.skill.plasmatech.shockstrike
- 2
- When character deals damage with tags tag.
abl. trooper. stockstrike - When character deals damage with tags tag.
abl. trooper. shockstrike
Override target to:
- Primary Target
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- When character deals damage with tags tag.
- [3s]
Betäubt (Tech)
Handlungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. stun abl. debuff. break_ cover Initializers: - Set type to Negative, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140915594920197401 Combat log ID: 2029092874486244 FQN: abl. trooper. harpoon/18/7 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_loop - Stun the TARGET
- 2
- Just before this effect is removed
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectelectro_dart. electro_dart_stun_end
- [6s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 6 Sek. On death: Effect is removed Tick rate: 2 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Conditions: Global ID: 16140932087594605284 Combat log ID: 2029092874486250 FQN: abl. trooper. harpoon/18/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- 2
- When effect ticks the 1st time
Perform the following actions:
- Set movement speed to 30%
- 3
- When effect ticks the 2nd time
Perform the following actions:
- Set movement speed to 10%
- [6s]
Feurige Harpune
Regelmäßiger ElementarschadenSlot: Debuff Duration: 6 Sek. On death: Effect is removed Tick rate: 2 Sek. (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.trooper. elemental_ dot abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. burn abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Ignore Alacrity
- Ignore Alacrity = (bool) true
Conditions: Global ID: 16140930988082971987 Combat log ID: 2029092874486254 FQN: abl. trooper. harpoon/18/9 - Set Duration
- 1
- When effect is applied
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,01715
- Standard Health Percent Min = (float) 0,01715
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,1715
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0