Supergeladene Schnelligkeit
Supergeladene Schnelligkeit
Erfordert 10 Stapel "Superladung" und wandelt sie um, um dir "Supergeladene Schnelligkeit" zu gewähren. Diese erhöht deine eigene Schnelligkeit und die Schnelligkeit der Mitglieder deiner Operationsgruppe im Umkreis von 40 Metern um 10 %. Hält <<1>> Sekunden lang an. Einheiten unter dem Einfluss von "Supergeladene Schnelligkeit" sind erschöpft und können 5 Minuten lang "Supergeladene Schnelligkeit" nicht erneut erlangen.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141058422782839094 |
Combat log ID: | 3413304999411712 |
FQN: | abl. |
Star Wars name: | Supergeladene Schnelligkeit |
In anderen Sprachen: | Supercharged Celerity Célérité superchargée |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141094649749445836 FQN: abl. trooper. supercharged_ celerity/12/1 - 1
- When effect is applied
Perform the following actions:
- Dispel all effects from tags tag.abl.trooper.supercharge
- Play appearance epp.
trooper. supercharged_celerity. cast_instant
- [10s]
Supergeladene Schnelligkeit
Schnelligkeit erhöht.Slot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. raid_ wide_ megabuff abl. bounty_ hunter. supercharged_ celerity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. supercharged_ celerity
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET does not have any effect with the tag tag.abl.bounty_hunter.sc_lockout or tag.abl.trooper.sc_lockout
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141097948284326885 FQN: abl. trooper. supercharged_ celerity/12/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectsupercharged_celerity. buff - Add effect #4 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Modify stat Aktivierungszeit-Reduktion, increase by 0,1
- Modify stat Kanalisierungszeit-Reduktion, increase by 0,1
- Modify stat [instant_reduction_percentage], increase by 0,1
- Modify stat [energy_regen_rate_modifier_percentage], increase by 0,1
- Modify stat [force_regen_rate_modifier_percentage], increase by 0,1
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141096848772698538 FQN: abl. trooper. supercharged_ celerity/12/3 - 1
- When effect is applied
Override target to:
- Companion
- Master = (int) 3
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [300s]
Erschöpft
Kann keine Supergeladene Schnelligkeit mehr erhalten.Slot: Debuff Duration: 5 Min. 0 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. trooper. sc_ lockout Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) true
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 5 Min. 0 Sek.
- Max Duration = (time) 5 Min. 0 Sek. - Set type to Negative, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. trooper. sc_ lockout
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141100147307582531 Combat log ID: 3413304999411987 FQN: abl. trooper. supercharged_ celerity/12/4 - Set Duration