Antriebsgeschoss
Antriebsgeschoss
Feuert ein speziell verdichtetes Geschoss ab, das dich 20 Meter nach hinten schleudert und dir währenddessen Immunität gegen Kontrolleffekte gewährt. Außerdem kannst du nicht angesprungen oder gezogen werden und bist 4 Sekunden lang immun gegen Unterbrechungen und erhöhte Anwendungszeiten. Erleidest du innerhalb dieser 4 Sekunden Nahkampf- oder Tech-Schaden wird die Abklingzeit von "Antriebsgeschoss" aktualisiert. Dieser Effekt kann alle 40 Sekunden auftreten. Nicht verwendbar, wenn du gelähmt oder gehindert bist. Erfordert Sturmkanone.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140901919819678329 |
Combat log ID: | 3634860887375872 |
FQN: | abl. |
Star Wars name: | Antriebsgeschoss |
In anderen Sprachen: | Propulsion Round Salve de propulsion |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1s]
Antriebsgeschoss
Immun gegen Kontrolleffekte.Slot: Buff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16141138428334293265 FQN: abl. trooper. propulsion_ round/16/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. , tag.debuff. knockdown abl. , tag.debuff. lift abl. , tag.debuff. physics abl. , tag.debuff. banish abl. , tag.debuff. root abl. , tag.debuff. deafen abl. , tag.debuff. snare abl. , tag.debuff. blind abl. , tag.debuff. stun abl. , tag.debuff. fear abl. , tag.debuff. sleep abl. debuff. hindered
- [4s]
Rauchwand
Immun gegen Anspringen, Ziehen, Unterbrechungen und erhöhte Anwendungszeit von Fähigkeiten.Slot: Buff Duration: 4 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.buff. cover_ bonuses abl. , tag.buff. cover_ immunities abl. buff. interrupt_ immunity Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4 Sek.
- Max Duration = (time) 4 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - If CASTER has the ability 16141026316895193300 – not found
Global ID: 16141135129799410696 Combat log ID: 3634860887376142 FQN: abl. trooper. propulsion_ round/16/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectskill. smoke_screen. gain_effect - Grant Immunity
- Ability Spec = 0
- Damage Type List = Int(5)
- Damage Channel List = Int(1)
- Tags: tag.abl. debuff. interrupt - Modify stat Modifikator für erhöhte Anwendungszeit, increase by 1
- [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141136229311038907 FQN: abl. trooper. propulsion_ round/16/3 - 1
- When effect is applied
Perform the following actions:
- Dive To Point
- Halt Movement = (bool) false
- Dive Type = (string) DiveToStanding
- Dive To Point Anim = (string) cb_bfg_rocket_jump_01_common
- Ability Spec = 0
- Rank = (int) 1
- Dive Heading Source = (int) 2
- Distance = (float) 2
- Speed = (float) 3
- Dive Heading Degrees = (float) 180 - Play appearance epp.
trooper. , dependent on calling effectpropulsion_round. cast_instant