Brandgeschoss
Brandgeschoss
Feuert ein Brandprojektil ab, das das Ziel für <<1>> Elementarschaden trifft und zusätzlich <<3[$d Sekunden/$d Sekunde/$d Sekunden]>> lang <<2>> Elementarschaden verursacht.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 3.0.0 |
Global ID: | 16141128923909887386 |
Combat log ID: | 3391477975613440 |
FQN: | abl. |
Star Wars name: | Brandgeschoss |
In anderen Sprachen: | Incendiary Round Salve incendiaire |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. direct_ tech_ attack abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. incendiary_ round_ dd abl. , tag.trooper. round_ ability abl. trooper. elemental_ attack Initializers: - Set type to Other, cannot toggle off
Global ID: 16140931742542726966 FQN: abl. trooper. skill. plasmatech. incendiary_ round/19/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. firebomb. firebomb - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 2
- Spell Type = (int) 1
- Travel Speed = (float) 3
- Travel Time = (time) 0 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,061
- Standard Health Percent Min = (float) 0,021
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,41
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- [15s]
Brennt (Brandgeschoss)
Regelmäßiger Elementarschaden.Slot: Debuff Duration: 15 Sek. On death: Effect is removed Tick rate: 3 Sek. (5 ticks) # occurrences: 1 Tags: tag. abl. , tag.trooper. elemental_ dot abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.debuff. damage_ over_ time abl. , tag.trooper. round_ ability abl. , tag.trooper. incinerate_ dot abl. , tag.debuff. burn abl. , tag.trooper. elemental_ attack abl. dispel_ type. purge_ only Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140930643031099115 Combat log ID: 3391477975613734 FQN: abl. trooper. skill. plasmatech. incendiary_ round/19/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfirebomb. burn
- 2
- When effect ticks (60% chance)
Only when the following conditions are met:
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effecteruptive_flames. ignition - Add effect #6 to TARGET from CASTER
- 3
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 4
- When character takes damage that does not get redirected, not more than every 1 Sek. from tag tag.
abl. trooper. ion_squall_damage - Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character takes damage that does not get redirected, not more than every 1 Sek. from tag tag.
- 5
- When character takes damage that does not get redirected, not more than every 1 Sek. from tag tag.
abl. trooper. plasma_grenade_dd - Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character takes damage that does not get redirected, not more than every 1 Sek. from tag tag.
- 6
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
Perform the following actions:
- 7
- When character takes damage that does not get redirected, not more than every 2.5 Sek. from tag tag.
abl. or tag.trooper. mortar_volley abl. trooper. hail_of_bolts
Only when the following conditions are met:
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Reset Timer
- When character takes damage that does not get redirected, not more than every 2.5 Sek. from tag tag.
- [hidden] [0.1s]
Effect #3Slot: Other (not visible) Duration: 0.1 Sek. On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. round_ ability abl. trooper. elemental_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1 Sek.
- Max Duration = (time) 0.1 Sek. - Set type to Other, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140929543519475864 FQN: abl. trooper. skill. plasmatech. incendiary_ round/19/3 - Set Duration
- 1
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.trooper.rad_burns or tag.abl.trooper.recently_hit_by_sg applied by CASTER
- If TARGET does not have 1 or more effects with the tag tag.abl.trooper.incinerate_dot applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [15s]
Verlangsamt (Tech)
Bewegungstempo reduziert.Slot: Debuff Duration: 15 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. tech abl. , tag.debuff. snare abl. , tag.trooper. energy_ cell_ ability abl. , tag.trooper. round_ ability abl. trooper. elemental_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 15 Sek.
- Max Duration = (time) 15 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140928444007848525 Combat log ID: 3391477975613754 FQN: abl. trooper. skill. plasmatech. incendiary_ round/19/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 70%
- [45s]
Angreifbar (Mental)
Durch Elementar- und körperliche Angriffe erlittener Schaden erhöht.Slot: Debuff Duration: 45 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.trooper. energy_ cell_ ability abl. , tag.dispel_ type. mental abl. , tag.trooper. round_ ability abl. , tag.debuff. elemental_ and_ internal_ vulnerability abl. trooper. elemental_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 45 Sek.
- Max Duration = (time) 45 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. elemental_ and_ internal_ vulnerability
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140927344496221186 Combat log ID: 3391477975613760 FQN: abl. trooper. skill. plasmatech. incendiary_ round/19/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat [modifier_percentage], increase by 0,07
- Modify stat [modifier_percentage], increase by 0,07
- [0s] [not displayed]
Verbrennung (Eruptive Flammen)Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.trooper. elemental_ dot abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.trooper. energy_ cell_ ability abl. , tag.debuff. damage_ over_ time abl. , tag.trooper. round_ ability abl. , tag.trooper. incinerate_ dot abl. , tag.debuff. burn abl. trooper. elemental_ attack Conditions: - Can only be called by other effects
Global ID: 16140926244984594359 Combat log ID: 3391477975613808 FQN: abl. trooper. skill. plasmatech. incendiary_ round/19/6 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effecteruptive_flames. flame_target - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,031
- Standard Health Percent Min = (float) 0,031
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0,31
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0